Game Is Too Easy
I bought it at the end of May and have logged in 15 hours. I use stick control and all my settings are set to hard with all aids turned off except for the putting grid so Sim difficulty. Even though the graphics are the best I've seen in a golf game I don't think you can read the greens without the grid. Maybe a ground view would help.
I just finished my 3rd round in a Korn Ferry tournament at Banff Springs. I shot a 61 with 10 birdies and no bogeys. The wind was about 4 mph. Granted Banff is one of the easier courses but I shouldn't be able to shoot 61 after 15 hours.
The game in it's current state is way too easy. In another post I suggested removing the cursor indicating how far a putt will roll if you pull the stick all the way back. Drives and approach shots are almost automatic as there doesn't seem to be any tempo requirement to get a straight ball flight. It is impossible to mishit any shot and when I say mishit I also mean loss of yardage. A friend of mine bought the game before me and he described the play as mechanical. For example if you are off the green, 16 yards from the hole you just move the cursor to say 7 or 8 yards depending on whether the hole is above or below your lie, pull the stick all the way back and you'll end up close.
The flop shot is a guarantee that you will end up close to the hole.
The difference between the two swing number only affects distance not the flight path of the ball so there is no tempo requirement as in real golf. Too fast a downswing compared to your backswing should promote a pull. Conversely, too slow a downswing compared to your backswing promotes a slice. The downswing should be about 4 times faster than the backswing so a ratio of .25.
It's almost like the game has been designed so that you have the skills of a PGA pro and it's just a question of picking the right club and or judging the carry of a chip or pitch. I still think the game as potential but with the graphics taken care of and from what I understand the ball physics were developed using Trackman data the developers have to make the game more difficult. It needs to be more of a game rather than a simulation where you have the skills of a PGA Pro.