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@GhillieGuy wrote:There is a MOUNTAIN of difference due to it being the first EA PGA game on PC in the last 10 years.
And about pro. It is for the casual beginner. If you have put 200+ hours into this game like myself you'd stray FARRR away from it.
If you put 100 casual golf gamers in a room, I'd GUARANTEE upwards of 65% would agree that Tour skill is the preferred game skill.
Well this is why you're wrong, you're talking about only PC players, probably most of the oldest players in the game. Amateur/Arcade was always the most popular on consoles. And it doesn't matter how many hours and experience a gamer has in golf games. Some of the best players in the game were playing Amateur. Even Sloaner who can play and dominate any mode was playing a lot of Amateur. He and other experience players were very vocal in another thread about this Arcade mode. Most of the best Arcade players can play any mode they want and prefer to play Arcade. In EA Rory, the dev mentioned that the Battlefield course was the most played and by far. That's not Tour players playing that.
In TW series, I had a lot of problems to find a game where there was no mid-air spin. And it was taking me sometimes a long time to get a game if I started with one with no mid-air spin, users were backing out. Even some well known Tour players didn't want to play analog, they wanted to play sticky and adjust the strike meter on the ball. If EA was coming back with the old setup, it would be the same on consoles.
Also just because sports games are more popular on console doesn't mean that the IDEA of it being on console means its "better". Lets not skip over the fact that kids get consoles to play on rather than a pc, and kids are the majority of gamers today. Hence why console sports games are more popular than on pc.
Explain to me why EA FC 24 has crossplay and EA PGA 24 doesn't. They both run the same launcher, same social system that run on the same server. Not only that, the devs said in the very beginning that they'd work on crossplay but haven't said anything about it again in over 9 months...
I notice that you're pretty active on these forums Katybee. You use a lot of old references to older games and why certain things worked for those games. EA Rory came out 9 years ago. Yeah, I'd probably play arcade/amateur mode 9 years ago when there was no other golf game to play and no developer updates for the Rory game.
That sounds like to me "settling for less."
Not trying being rude but this isn't EA Rory and we arn't talking about how things were 9 years ago. We are talking about what's going on in the state of the game right now.
And to touch up on Pro "arcade" skill mode. You can't tell me that when you put a full mid air spin on the ball that its a realisitic natural spin. It's rediculous how unrealistic it is. If you want to play that mode and act like it's an actual game of golf, to each their own. But to say that it's the preferred skill mode...?
Funny to bring up Sloaner. He even went back to 2k because of the problems with population on EA PGA.
You'll have to elaborate on the acronyms you use. "TW". If it's another game in comparison to EA PGA 24, again, we arn't comparing OLD games with EA PGA 24. If there should be any comparison you would use it should be of 2k because it's the only other golf game that's been in compitition with EA. And the only other golf game that's come out recently.
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