@7AnimalMother wrote:
@drewgriffiths wrote:
@agentputt We still desperately need harder difficulty swing settings added, more punishment for bad lies and RNG needs to be pretty much completely removed because it’s just not realistic to have any RNG added. Shots needs to make sense and RNG does the opposite of that.
Another very lazy update from EA failing to address the biggest issues. I’ll be glad when EA finally shelve.this game again and hopefully for good this time with 2K23 being light years ahead of EA’s flat and half assed effort. Amazing how 2K have embarrassed EA in NBA games, NHL games, NFL games and now golf games
I complete agree with harder swing settings and penalties from bad lies, but completely disagree about the rng. This game currently has nearly no rng for a max level legendary equipped golfer. If anything rng should be cranked way up for distance and direction out of rough and sand. Why? Because that’s an accurate simulation of what actually occurs ion course when there is a significant amount of material between the club face and the ball. As it stands now, 18+ under on tour settings is easily achievable.
I haven't played this game since the previous patch release. It seems it is the only time I play it to see what EA broke or fixed.
I'm on PS5 and there is a small group of friends I play with, and last night I was able to convinced them to see what the new patch brought.
We set it to turn based sim settings and had a round, note that we use stock characters with a 67 base, no specs or skill points.
The strange thing was I did not have an issue with RNG, had to adjust my game because I forgot I needed to leave myself full shots into the green. But once I did that I was putting myself scoring range with putting.
I shot a 4 under par... which tells me the difficulty in the game hasn't changed. The flop shot bailed me out anytime I was inside 21 yards, and the putting was way too easy to control distance.
I will say that the experience felt better, in that I didn't run into any glitches (though I had one unrealistic shot that landed on the green and spun back 6 feet through another 6 feet of rough into a sandtrap on a stock PW).
But the game was too easy... no real thought was needed. You can leave the ball anywhere around the green and you can get the ball up and down.
I think a few small adjustments would make the game more inclusive.
In a private game allow us to control every parameter. Add control to set additional parameters, like disabling every available feature.
ie. aiming reticule, green grid and swing arc (defaulted on with sim settings), all the aids in the window (it would be nice to turn them off).
Options to increase the green speeds... if the current is normal, include a fast, faster and fastest where you see more roll out.
And to make putting velocity based, rather than controlling distance by where you place your aiming reticule.
Other than the last request these changes would not affect the current players, they would just be options available to be toggled on or off. But would provide an additional challenge for those that wanted it.
I would also increase the swing speed about 15%, I like it much better than 2K but it feels a touch too slow.
Oh and I didn't have any odd putting glitches with this patch, no roll overs or odd lip outs. So in that way it seems this patch is a win. And we also got through the round without getting booted off, which some people are complaining about.
Not enough challenge for my group to continue playing the game, but for me the patch seems like a step in the right direction. It is still a game built for the novice golfer... it needs to be more inclusive.
As others have said additional swing difficulties would help round out the game and it hurts no one. It just makes the game more inclusive for those needing more of a challenge.
And they definitely need to do something about making things more penal for shots not on the fairway. In taking away distance, control.... and SPIN. I personally feel there should be a small window where if you hit a perfect shot it should still come out clean just without the same amount of spin. So a shot executed straight with PERFECT timing should come out of a penal situation with next to no loss in distance or control.
This is the one place where they could add some variation to the game. Right now the game plays pretty much the same from wherever your ball lands.