Forum Discussion
92 Replies
@agentputt wrote:
@ELF014The PUTT physics in 2k are better
The BALL physics are better on EAoh ya you are right. ridiculous breaks and balls that don't change speed no matter the distance, and players launching putts into the flagstick from less than 10 feet away sure seem much more realistic than EA. lol I mean i've played 100s of games on EA and never seen the ball pop out of the cup, or continue to roll over it since they patched that. not saying it doesn't happen. But come on you can't compared the graphics of these games. l I don't think some of you realize that graphics and physics go hand in hand. SO to argue a game that looks like its from 1998 has better physics than ea's game, is laughable.
- 3cee52bd3f71c2e12 years agoSeasoned Traveler
Agree, 2K graphics and physics are not near as good as EA.
@3cee52bd3f71c2e1 wrote:Agree, 2K graphics and physics are not near as good as EA.
I think people feel because the rough and sand is more punishing in 2k23 that means its more "sim" like and has better physics. But that is not what physics or sim-like mean to me. lol
@RichAC wrote:
@agentputt wrote:
@ELF014The PUTT physics in 2k are better
The BALL physics are better on EAoh ya you are right. ridiculous breaks and balls that don't change speed no matter the distance, and players launching putts into the flagstick from less than 10 feet away sure seem much more realistic than EA. lol I mean i've played 100s of games on EA and never seen the ball pop out of the cup, or continue to roll over it since they patched that. not saying it doesn't happen. But come on you can't compared the graphics of these games. l I don't think some of you realize that graphics and physics go hand in hand. SO to argue a game that looks like its from 1998 has better physics than ea's game, is laughable.
It's hard to argue with someone who doesn't seem to grasp things.
How does the quality of a graphical representation of something have anything to do with the math being applied to it?
I have no idea what you are referring to in regards to 2K's putting model. As in real life if the greens are fast... slow putts will break a ridiculous amount, especially downhill.
As for ramming putts into holes... I tested EA's original putting model and from 1 foot I could hit a 30 putt and it would still go in the hole. They have since adjusted it... because I have no idea what it does now. It seems you need putting skill points for the physics to even seem to be reasonable. Because without them it is like there is a glass cover on the hole at times.
@RichAC wrote:
@3cee52bd3f71c2e1 wrote:Agree, 2K graphics and physics are not near as good as EA.
I think people feel because the rough and sand is more punishing in 2k23 that means its more "sim" like and has better physics. But that is not what physics or sim-like mean to me. lol
Rough and sand should affect your shot. Having grass between the ball and the grooves of you club limits the amount of spin you can impose.
In deep rough and buried lies it hampers your ability to get your club face on the ball. In EA, there are few courses and lies where you don't have a perfect lie... no matter where your ball is.
Even in an arcade game I expect some loss of yardage in a bad lie.
@ELF014 wrote:
@RichAC wrote:
@3cee52bd3f71c2e1 wrote:Agree, 2K graphics and physics are not near as good as EA.
I think people feel because the rough and sand is more punishing in 2k23 that means its more "sim" like and has better physics. But that is not what physics or sim-like mean to me. lol
Rough and sand should affect your shot. Having grass between the ball and the grooves of you club limits the amount of spin you can impose.
In deep rough and buried lies it hampers your ability to get your club face on the ball. In EA, there are few courses and lies where you don't have a perfect lie... no matter where your ball is.
Even in an arcade game I expect some loss of yardage in a bad lie.
I agree but that has nothing to do with the ball physics of the game. Complaining about lipouts and the way the ball rolls and trying to claim its better than 2k23 which looks like it has graphics from 1998, is extremely disingenuous. and imo, downright suspicious lol.
@RichAC wrote:I agree but that has nothing to do with the ball physics of the game. Complaining about lipouts and the way the ball rolls and trying to claim its better than 2k23 which looks like it has graphics from 1998, is extremely disingenuous. and imo, downright suspicious lol.
I think you need to define what you think ball physics are.
My definition is how a ball reacts to contact... bounces and rolls.
In EA the ball does not react well out of rough or sand (little to no penalty)... and the rollouts are ridiculous on mid to long irons.
I have never been one to claim I can spin a 5-iron and stop it on a dime on a green IRL, like some people on forums. But I have never had a ball land on the front edge of a green and have it run the length of a flat green over an embankment another 30 yards through rough into the bush either. Something about this game isn't right.
And I can't explain the inconsistent reaction with short irons (spin no spin), and the ridiculous spin on some short game shots (flop and pick). As bad as the rollout is with mid to long irons... it is ridiculously slow for putting. I don't expect the arborite type putting surfaces of the PGA Tour... but putting like you are on a shag carpet isn't right.
As for the reactions with what is happening with the cup... we call that cup physics.
Probably an "old news" comment, but I bopught Masters about 7 weeks ago. Made some quick improvement to my playing, bit putting was always challenging, particularly long ones. Became better at reading greens, and then began experiencing a HUGE change in the ability to putt over 14 yards or 11 if any uphill grade. This is whacking the ball full swing. Now I end up using a wedge 50% of the time , on the putting green. What the heck?? Any fixes??
@offbeatblock wrote:Probably an "old news" comment, but I bopught Masters about 7 weeks ago. Made some quick improvement to my playing, bit putting was always challenging, particularly long ones. Became better at reading greens, and then began experiencing a HUGE change in the ability to putt over 14 yards or 11 if any uphill grade. This is whacking the ball full swing. Now I end up using a wedge 50% of the time , on the putting green. What the heck?? Any fixes??
I have always struggled with the way the greens played, because it doesn't make sense in my mind. They play far too slow... but I was able to work controlling distance to where I could consistently lag to inside a couple of feet. The slope meter that gives you a sideview of the putt will provide you a lot of information to what you can expect the ball to do. You just need to interpolate it over the distance of your putt.
As bad as I think the putting is... for me it is even worse when you are hitting severe uphill putts. Even though I know the math EA is using I find it hard to hit my uphill putts that hard. This is truly an arcade game at heart.
@ELF014 wrote:
@RichAC wrote:I agree but that has nothing to do with the ball physics of the game. Complaining about lipouts and the way the ball rolls and trying to claim its better than 2k23 which looks like it has graphics from 1998, is extremely disingenuous. and imo, downright suspicious lol.
I think you need to define what you think ball physics are.
My definition is how a ball reacts to contact... bounces and rolls.
In EA the ball does not react well out of rough or sand (little to no penalty)... and the rollouts are ridiculous on mid to long irons.
I have never been one to claim I can spin a 5-iron and stop it on a dime on a green IRL, like some people on forums. But I have never had a ball land on the front edge of a green and have it run the length of a flat green over an embankment another 30 yards through rough into the bush either. Something about this game isn't right.
And I can't explain the inconsistent reaction with short irons (spin no spin), and the ridiculous spin on some short game shots (flop and pick). As bad as the rollout is with mid to long irons... it is ridiculously slow for putting. I don't expect the arborite type putting surfaces of the PGA Tour... but putting like you are on a shag carpet isn't right.
As for the reactions with what is happening with the cup... we call that cup physics.
reacts has nothing to do with the game physics because that has nothing to do with yoru graphics drivers. How the ball bounces and rolls definitely is part of the physics and graphics drivers, and I find it extremely, I mean downright fraudulent to claim 2k23 has better physics. Its so hilarious you complain about "arcade" like games, meanwhile 2k23 is the ultimate arcade game especially how everyone holds down fastforward, putts into the flagstick on the green, and they have all these attribute boosters to your equipment and golfer that goes way beyond what EA allows. i've always played EA games and 2k23 is definitely the cornest and most arcade like game ever. SO I mean if EA takes anything you have to say seriously, they are either falling for a troll or knowingly undermining their own games potential success. Shame on you and them. Because the graphics and physics have nothing to do with why 2k23 is more popular.
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