@SneaklerThis is exactly my concern. While the core gameplay may be better than 2K (which is debatable), the lack of modes and features will drive people away and, as the numbers of engagement drop, so too will the eagerness of the suits at EA to pull the plug on support.
I forget if I said it here or on Reddit, but I've said that the way they released this game is working against them. Congratulations, you rushed to market in time for The Masters. Meanwhile, I now know two people who were waiting on buying a golf game until EA's game released, played it, were very disappointed, and went on to purchase 2K. And the only reason I haven't yet is because I still have 2 months left on my PlayPro sub. And all for the same reasons being rehashed over and over here and on Reddit. No multiplayer modes, no turn-based online play, useless rough and bunkers, the triple-bogey pickup, a worthless storefront, etc...
And EA's silence is deafening. I'd like to think that the dev team is still working, that more content is coming, and that they would like to refine the game into something worthy of its presentation, but I know how EA operates. I've been watching them for years and years. For them to spend the time and resources to rescue a game like PGA, a game that I would all but guarantee is the lowest grossing title in the EA Sports family, especially if the user base has already started to turn their backs on it, well, it would be a true change of form, and one I would consider *highly* unlikely. Though, I would LOVE to be proven wrong. That's some crow I would happily eat.
Maybe the real question is, where is the threshold at which they give up on the game altogether (aside, perhaps, from its continued monetization), and have they already reached it?