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BigAngeloZao's avatar
BigAngeloZao
Seasoned Traveler
2 months ago

Changes and my ideas for PvZ 3 Evolved

🔨Changes and Ideas🔧

🌳Levels:  One of the game's biggest issues is the way the levels work, specifically their speed and the zombie hordes. With the fusions, the levels need to be longer to better utilize this new mechanic, including the return of PvZ 2's horde system, which was procedurally based on zombie deaths, rather than based on the level's duration as it is currently. Puzzles like in PvZ 1 and objectives like in PvZ 2 would be welcome to avoid repetition and please, remove the zombie modifications, this is not the only way to make the game difficult, besides that it makes the plant level system useless.

🔼Plant level system:  I don't dislike the game's leveling system, I actually think it's much better compared to PvZ 2, but I think it's unnecessary to have to level up the fusions, it would be much cooler if we only leveled up the basic plants that consequently improve your fusions, maybe it would be interesting to improve the fusions only when you reach the skills, being able to choose which one you want.

upgrade the fusions

🗺️Adventure mode: I really like that the story is now separated by comics, it would be cool if they were collectibles with more being added to the game, but I really hope there aren't 200 stages per comic, I think 50 in the way the levels are today would be reasonable, they also have to contain their own characteristics, like lawn, zombies, problems and objectives and their own "little world", similar to what the Chinese version did, but better.

Adventure ModeChinese version adventure mode map


🌱Zen Garden: It's great to see it again, but not in the form it's in the game. I felt like the Zen Garden is much "smaller" than it was before, but it's still very important for farming seeds. I think the rewards could be improved, but he health system really isn't great, and being limited to 24 hours with lifes is ridiculous. I also think it's interesting that it has its own screen like the other games, adding more pots and new modifications to the Zen Garden, as it currently is in PvZ 3 chinese (but it could still be improved).

PvZ 3 chinese zen garden

👕Customizations: I don't really care about the game's avatars. I found them generic and wouldn't spend my money on them. However, I would spend money on plant skins. I would love it if the avatars became the heroes of PvZ Heroes, with each player being able to choose their own Hero and then having a progression path where you unlock more heroes, perhaps similar to what Brawl Stars does currently. Adding this to the gameplay with unique powers would be really cool, too, like the Seeds of Rage.

PvZ 2 skinPvZ heroes becoming avatars and powersWhat could be the progression to unlock more heroes, similar to Brawl Stars

Piñatas: We know that piñatas will be in the game, I just hope it's a fun loot box and not so aggressive, I suggest doing it similar to Brawl Stars (again lol), you click with attempts for the piñatas to improve and consequently get more rewards, it would be cool if we had the chance to win random skins and fusions in the piñatas, it would give an air of surprise and a very fun reward

Piñatas and your tiersA system that could be in piñatas

And that's it for now, I hope you liked my suggestions, I didn't bring everything I want for the game because otherwise it would be huge and I know that the team behind the development of PvZ 3 is limited, so I chose only the most important points, I hope that at least one thing is implemented in the game.






5 Replies

  • Dino32k's avatar
    Dino32k
    Seasoned Novice
    2 months ago

    I completely agree with you, it would also be cool if they made the 3D graphics similar to Brawl Stars, And they should make the levels longer so there's time to come up with a good strategy. The levels are very fast and repetitive. I miss when we used to fill the lawn with plants.

  • 3297u's avatar
    3297u
    Rising Novice
    30 days ago

    These are great ideas EA should really take inspiration from supercell, because they have been dominating the mobile game market

  • 3297u's avatar
    3297u
    Rising Novice
    30 days ago

    Also PopCap should really see this post, it looks like you put a effort in this post, and it’s really good ideas

  • ChuG322's avatar
    ChuG322
    Seasoned Novice
    24 days ago

    I completely agree, these are great ideas, and I really think PopCap would benefit from trying something similar to Supercell's monetization strategy