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3 days ago

PvZ 3 Zombie idea Part 13

Coffin zombie: wears very sturdy armor and when destroyed either a conehead a buckethead or 5 imps spawn

Health: Very high Speed: slow attack speed: slow

Traffic warden zombie: occasionally blows his whistle and summons a wall of conehead zombies

Health: hardened speed: slow attack speed: normal

Newspaper Zombie: when his newspaper is destroyed he becomes enraged gaining increased move and attack speed

newspaper Health: low zombie health: hardened speed:normal attack speed: normal

Cosmic imp: when destroyed summon 3 random imps they gain 30% increased move and attack speed

Health: low speed: normal attack speed: fast

Jetpack Zombie: wears a jetpack to fly over most plants and when destroyed stuns all plants in a 3x3 area for 5 seconds

Health: normal Speed: normal attack speed: normal

Coach Zombie: every 15 seconds blows his whistle to call in 2 random sport zombies in random lanes

Health: normal speed: normal attack speed: normal

Rampage Zombie: this zombie can swap lanes  to target nearby plants and when he destroys a plant he gains +40% move and attack speed and recovers 20% of his health

Health: high speed: slow attack speed: normal

Frost Launcher Zombie: when on the third column every 10-12 seconds he launches nitrogen grenades that chill all plants in that column and freezes any plant that is already chilled and when he dies chills all plants for 3 seconds

Health: normal speed: normal attack speed: fast

aqua tanker Zombie: Carrie’s a heavy water tank that turns tiles into water tiles destroyed any plant that doesn’t have a lily pad under it when destroyed creates a water tile here and next door and pushes all zombies in a 3x3 area behind him back 1 tile

Health: High speed: slow attack speed: slow

 Centurion Zombie: shoots a flaming crossbow from 4 tiles away dealing medium damage and fire damage over time and Carrie’s a shield to protect him when his shield is destroyed he gains a 50% attack speed increase

Shield health: normal zombie health: hardened speed: normal attack damage: high

TV head zombie: wears a tv head that permanents stuns any plants 2 tiles ahead of him and can make the screen static making it harder for the player to see

Health: High speed: normal attack speed: normal

Ancient Clock Zombie: this zombie pushes a heavy clock onto the first tile that every 15 seconds gives zombies a permanent 5% boost  increase of either health, damage or speed for the rest of the level but when the clock is destroyed all plants gain a permanent 10% health and attack speed boost

Clock Health: very high Zombie health: medium speed: normal attack speed normal 

 

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