PvZ 3 Zombie idea Part 13
Coffin zombie: wears very sturdy armor and when destroyed either a conehead a buckethead or 5 imps spawn
Health: Very high Speed: slow attack speed: slow
Traffic warden zombie: occasionally blows his whistle and summons a wall of conehead zombies
Health: hardened speed: slow attack speed: normal
Newspaper Zombie: when his newspaper is destroyed he becomes enraged gaining increased move and attack speed
newspaper Health: low zombie health: hardened speed:normal attack speed: normal
Cosmic imp: when destroyed summon 3 random imps they gain 30% increased move and attack speed
Health: low speed: normal attack speed: fast
Jetpack Zombie: wears a jetpack to fly over most plants and when destroyed stuns all plants in a 3x3 area for 5 seconds
Health: normal Speed: normal attack speed: normal
Coach Zombie: every 15 seconds blows his whistle to call in 2 random sport zombies in random lanes
Health: normal speed: normal attack speed: normal
Rampage Zombie: this zombie can swap lanes to target nearby plants and when he destroys a plant he gains +40% move and attack speed and recovers 20% of his health
Health: high speed: slow attack speed: normal
Frost Launcher Zombie: when on the third column every 10-12 seconds he launches nitrogen grenades that chill all plants in that column and freezes any plant that is already chilled and when he dies chills all plants for 3 seconds
Health: normal speed: normal attack speed: fast
aqua tanker Zombie: Carrie’s a heavy water tank that turns tiles into water tiles destroyed any plant that doesn’t have a lily pad under it when destroyed creates a water tile here and next door and pushes all zombies in a 3x3 area behind him back 1 tile
Health: High speed: slow attack speed: slow
Centurion Zombie: shoots a flaming crossbow from 4 tiles away dealing medium damage and fire damage over time and Carrie’s a shield to protect him when his shield is destroyed he gains a 50% attack speed increase
Shield health: normal zombie health: hardened speed: normal attack damage: high
TV head zombie: wears a tv head that permanents stuns any plants 2 tiles ahead of him and can make the screen static making it harder for the player to see
Health: High speed: normal attack speed: normal
Ancient Clock Zombie: this zombie pushes a heavy clock onto the first tile that every 15 seconds gives zombies a permanent 5% boost increase of either health, damage or speed for the rest of the level but when the clock is destroyed all plants gain a permanent 10% health and attack speed boost
Clock Health: very high Zombie health: medium speed: normal attack speed normal