Chuck-Nut has Room for Improvement
I enjoy using Chuck-Nut, especially since Tater-Pult has been removed for the time being. I believe I understand its concept: A slow-firing, somewhat hard-hitting Lobber that fires a chestnut that distracts Zombies. The Plant itself is decent, but its main attribute, the chestnut itself, isn't all that applicable in every situation. Because the chestnut sort of behaves like an actual Plant, you must dig it up if you want to place a Plant where it is, not to mention it won't appear if it happens to land on a non-Lawn Tile.
This is where the Chuck-Nut can be improved to become more versatile, especially where there are Water Tiles: The chestnut should be able to be on top of ANY Tile, even one already occupied by another Plant. If this can ever become possible to implement, yet seems a little powerful for Chuck-Nut, the chestnut could simply end up degrading itself over time, degrading faster on Barren Tiles specifically. Shade Tiles wouldn't affect its degrading, because it's not a Fungi.