Forum Discussion

jejirjrj's avatar
2 years ago

Constructive criticism and Appreciation

Dear Pvz3 Devs

I really loved the new Pick a plant update! The tutorial is much better, the story was enjoyable and entertaining and flowed smoothly like a water surge and Pick a plant was great! I really loved the update! To make Pvz3 even better, me and some other fans have created some things to help improve pvz3


Six slots plsomgweneedthisplssssssss *ahem* the sixth slot would just be very useful and fill up the weird gap in the level preview screen, pleaseee

All lawns are now recorded in Dave's column crash course map, if you're going to continue the Taco ticket system, maybe make it so when the story

progresses, he maps out the area and we go to the next lawn. Aka, World map

In addition to the previous idea, certain zombies can found there, for example. In the Begonia Boulevard, Swinging zombies, bowling zombies and

Disco zombies could be encountered.


Maybe Vasebreaker's arcade machine can now be a minigame section and solar storm's minigame can be played there as well. Many people really love this new addition and want to play more, oh, and vasebreaker can be more challenging, it could be like that one puzzle level in the levels

Here are some smaller ones.

More plants and zombies (those to come obviously) we meet more neighbors in the story

the new writing style being introduced in the team's pace into the story (I really likes the fleshed out style of the tutorial)

Begonia gets it's own track

Bosses added 🙂)

Boosts removed, or something nothing too game changing, like a sun magnet or smth like that

 activation of grapes of wrath 

TACO TIME, many players loved this and would be great to re-introduce! It can also help with another request, which is to make levels longer, 

also Plant Food, another fan favorite feature. It could also help with those very hard levels. Plant food could also be bought with coins.

Balance changes

Snow pea is now like it's Pvz 1 counterpart (aka same as peashooter's stats)

Umbrella leaf can now bounce back thrown imps 

Garg more predictable throwing system (same tile every time, imp's are weaker so they should be thrown further)

Bamboo shoots shoots faster and can insta kill basics, like old pvz3 betas 👈🏽😊

Bonk choy is nerfed, so other players will bring more creative set ups

Plantern has more health and can produce a little sun or stun zombies with it's bright light

Wall nut and lychee have more health

Other community members' feedback

“Also i feel like there should be a lawn preview since the survival guide doesnt give enough information on the layout of the lawn, for example the survival guide may tell you there will be water, the entire lawn or just 2 tiles, you wont know until you play the level.”

“Remove Dynamic Difficulty, it creates some unnecessary difficulty spikes and certain lawns/worlds can be made harder And also make events such as tugboats race and the Column Crash course to be more intense.”

We want Pv3 to improve and grow. With these improvements and changes, Pvz3 like a sunflower, can flourish. If the gardener cultivates it well.

(weird analogy | know)

-the Fans

1 Reply

  • dansimmer27's avatar
    dansimmer27
    Rising Adventurer
    2 years ago

    I really hope (and believe) that as we walk around the map we will see new areas with new lawns, such as the volcano and the camp.

    If you don't do this, the game will COMPLETELY lose its purpose of fixing, exploring and discovering.

    And that would be so much fun, especially for people like me who love game story tied to exploration. 😍😍😍