Does a game need another rework? (No, not from scratch)
There is one consistent thing i see everywhere: Taco time.
PvZ3 lacks anything groundbreaking to differ from the other instalments. It is essentially PvZ1 ported to garden scapes. No not exagerrating, it even goes down into gameplay.
The current levels and quantity over quality, and it is very apparent. The good things from PvZ3 were scrapped along with the bad things, and the current game is very bare bones and empty. Dont get me wrong, there are still great ideas in the game like puddles and stealth imp, but they are very diluted and spread out
Would you rather we have the current PvZ3 continue, or we rework the levels to incorperate these new mechanics?
I took the images from other threads so you dont need to go to the others to understand what i am talking about.