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MiwaaSan's avatar
MiwaaSan
Rising Traveler
6 days ago

[Feedback] My thoughts on T.U 2.0

Before I talk about the points I consider negative, I will talk about the positive ones

First of all, this update was good, you devs listened to a lot of feedback from the community, so I am very happy and pleased with the game

The adjustment to the life of the basic elemental zombies was good, the wave system was good, the new element system was good. I'm making combinations I've never made before in the levels and that's great

But all of this also came with its problems

Elemental Damage

I didn't like it when it was 2x, I hated when they changed it to 3x, and I simply don't want to believe it's 4x now.

Now that you've added these "elemental reactions" and lowered the HP of basic zombies, the game has become extremely easy

My suggestion regarding elemental damage is quite simple: I believe that ideally, elemental damage should be between 1.2x and 1.5x. Anything more than that makes plants with elemental advantage too strong. Removing it is also an option.

Elemental Reactions

It's a change I quite liked, it's interesting and fun, but I think it's dangerous for the balance and identity of the plants. Besides making the plants extremely strong, you kind of erased the identity of some plants.

Iceberg Lettuce now only freezes enemies with cheese, and ice plants now freeze enemies with cheese too, basically Iceberg Lettuce lost its identity. Besides blaming this system, I also blame the level system being based on stats, I already wrote feedback about it and I will write again another time.

Another plant that I felt was affected was Tingling Pult, before it dealt 3x3 area damage, now it's just a plant that deals chain damage, sure, it makes sense, but you removed something that made it different, all so that the elemental reaction works better with this plant, that's my point here.

Wave System

The change was exactly what many people wanted, but I think the way it came is raw. What makes the wave system by HP cool is that you can hold off zombies and farm suns to build defenses, but the game is too fast. I start with 500 suns, and the zombies start coming the instant the level begins. For this system to be better, the game needs to be slower. I grew to like PvZ3 being faster, but the way it is now is too fast.

 

That's it, thanks for reading.

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