[Feedback]Creative design and effective changes may save PVZ 3
A We need creative items
Any successful game stands on the creative design and attach players' eyes. PVZ1 changed the gaming way into 5 lines in tower defence. PVZ2 add different maps in different ages of time and provide players with Plant Food and Power Up. By the way, the Power Up is such a creative game item that it is really different one from those in other games. Old PVZ3 add Taco in gaming-level.
[Solution] What can be added in PVZ3 to make it seems "creative"?
We have known that PVZ3 is based on the universe of neighborville and the story of GW2 and BFN. Since that, we can bring GW and BFN's character back to the game. Zombies always get close to plants and "eat". Why not add some zombies who can shoot?
(One possible example)
Soldier
HP:750
Damage:
(Z-1)20
(ZPG)(3*3)1000,400 surrounding
(Z-Fog)(3*3)15/sec. Plants won't attack in fogs. Duration 10 sec.
Rocket-Jump: When he came into your lawn
speed:1.2
B Empathy
Any PVZ Lovers won't want to face the basic items are changed in new PVZ. However these things happen in PVZ3. Charry Bomb and so on have been made into boosts. They are unwelcomed by players you know. We are used to plants them with sun, no limitation. Opposent, we get them in the form of boosts. The same, we get Blower by costing 900 coins when the zombies reached the deadline.
[Solution] How to make changes?
Firstly, also the most important one, please listen to players' mind and creative ideas. PVZ has a huge universe. Get ideas from the universe brings good feedback. DON'T do something players' hates. When PopCap realizes these, PVZ3 is on the way to success.
(One possible example)
You know I post one, here I post again with the image.
C Fit gaming mods with its stories
We can also stop being passive and attack zombies actively. The pvz3's story is aimed that "Drive Zomboss away from where he's never been".
[Solution] What gaming mod to fit with the story?
(One possible example)
Since we can have IZM in pvz1, how about IPM in pvz3? Maybe we can broaden our mind to bring weeds and z-bot back to the game. Z-bot stand in their place and weed can move like zombies and hit them. They will bring more fireworks to the game that never be created. This design may frash players' eyes when they see that the plants can moving and the Z can defence like the traditional plants.
Weeds like the zombies in IZM, Z-bots like the plants in IZM. That may fit the game's story. Zombies may need to protect their Z-factory and the sculpture of Zomboss (in Weirding Woods) right?
(So much till now. More ideas needs everyone's creative mind. Any ideas please add.)
To: PVZ3 & PopCap Team
Yuan
July,30