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starfoxy01's avatar
starfoxy01
Seasoned Scout
11 months ago

Fertilizer (tacotime), new mechanics and some ideas

Uh hello again 👋

This last update was great, I feel more motivated to play through Choose Your Seeds, I feel like the tutorial was fun levels to play. 

But there are still things missing like changes to the Screen Door zombie and the Tombstones should have more resistance! 👀 anyway, I loved a lot of things like the new Disco zombie song~ However, I must emphasize that there are many things to do... and I want to offer my ideas!

>> 🌲🌱🍃 Fertilizer 🍃🌱🌲 <<

Yes that's what you're thinking ...nah, it's not the same as Tacotime is supposed to be.

Remember that the tacos were a little scarce, if you lost the plant you had... that's it! ✨ so I hope for changes when they return one day and that said, here are some ideas:

• Recreating his base fits the new PvZ3! What's really good for plants instead of a taco is... fertilizer! 🌱

•Therefore, I propose that they can be collectable from zombies (like plant food in PvZ2) and self-loading.

• Now have a third evolutionary line and make them more accurate in evolutions:

-🫛 Peashooter > Repeat > gatling pea

-🌻 Sunflower > Twin sunflowers 

-🌰 Wall-nut > Tall-nut (Jugger-nut ❌)

-🥔 Potato-mine > Hothead 

• Bonus effects (+ In case you use it again): 

-🌺 Healing effects

-🧩 2° Evolution 

-🌲Growth acceleration (Sun-shroom)

-💥 Life and damage buff (10% - 20%)

>>🌾 🏞️ Lawn tiles plants 🏞️🌾 <<

Unlike other games, in PvZ3 it is very common for Barren soil tiles to exist and currently there is nothing that can help against this, thinking about it, I imagine that there must be support plants to counteract this, such as moss and mini environments (something similar for Pvz heroes).

• They can be plantable on barren soil.

• Variant of this type of plants has abilities such as:

-🌱 Strengthen plants 

-💥 Weaken zombies 

-🌾 Spread 

-🎁 Special skills

>> 📕❗🌲 Plants Tricks 🌲❗📕<<

If you remember well, there were rarities for the plants and some of them were legendary, but they were just strong and without other special attributes... thinking about that and based on PvZ Heroes, I created a unique system for that... the tricks. They should work like this:

• "Click on a plant and you will get a menu of power options!" and "each of them would cost X amount of suns to use."

• They load with a countdown, limit 1 to 5 skills per plant e exclusive to plants of Epic to Legendary rarities.

>>🌲🌺 New plants skills 🌺🌲<< 

• >> 🎋🔖 Seed producers 🔖🎋 

Oh uhn, the name says a lot- xd 

In PvZ 1 there were some minigames where you won seed packets, they disappear in a matter of seconds! remembering that in PvZ Heroes we have something similar with the conjuration cards, but nothing in the trilogy so far.

In Heroes it was fun then, so.... why not? it doesn't hurt to try~

• >> 🌲💥🛞 Rotation 🛞💥🌲

I've heard a lot about PvZ Adventures and it sounds interesting~ but I didn't have the opportunity to play, which is a shame for me. Watching some videos I thought about how cool it is to see plants moving their heads to attack zombies from all sides and look, something could come out of that! so much so that it appeared hehehe

Ok, imagine having a plant that you can change the base of your shot from where to attack, it would cover all sides in your position making it perhaps a little strong in many quantities?... quite likely, but fun. (Could be limited)

• >> 🪴🌺🧬 Petal-Morphosis 🧬🌺🪴

Again I'll frame this as "fun". but it's not always, random things can be disappointing but it will depend on luck oof

They can become a random plant, reincarnates upon death, turns into something new outside of your deck or copy the ones you have on hand.

• >>🌱🌲 Mega-Grow plants 🌲🌱

The name may seem familiar, right? maybe the trees? close but not. In PvZ Heroes the plants of this class were built in theory “bigger” and why not just stay in strength?

They would have striking aspects such as: 

-🌲 Can consume 2×1 tiles, 3×1 tiles,3×2 tiles or 4×1 tiles (like tree plants) 

-🪵 More resistance 

-🌱 Growth stages (Sapling - Tree plant)

-💥 Increases damage per growth stage 

-🎯 Hitbox bigger

• >> 🌲✅ Interactions ✅🌲

It's hard to explain, but I've seen things like this in mods and fangames, some not, but take these examples:

-🎁 Special skills chargeable by impact 

-🍃Reloads faster and/or fires when a plant die

-🌲 "Have X amount of a specific plant to use this one"

-💥 Damage depending on distance 

-☀️ "It costs less suns when you complete one objective"

• >>🐍🐾 Hunters 🐾🐍

It was much more common in PvZ Heroes zombies that chased plants, but what if it were the other way around? There are animalistic plants that could attack invading zombies wherever they are! 

Example of skills: 

-🐾 Moves on its own or manually

-🐍 "Attack mode" if hit, it would become more aggressive when fighting back

-🐢 "Retreat" in some cases they can protect by moving back one tile (maybe) 

-🐯 Different ways to attack if the plant is feeling threatened or low Hp 

[Sigh]

I have other ideas for the zombie side, but I'll leave them for another day. Byee! 

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