SnowBellista
7 days agoSeasoned Newcomer
Major plant balancing feedback
I’m going to give a list of all the balancing for plants including buffs and nerfs I’ll separate plants into tiers so it’s easier to read starting from ..
tier 1
- tangle kelp
- buffs -
- damage increase - 400 > 800
- stun increase - 0.5 sec > 5 sec
- wallnut
- buffs -
- toughness increase 2500 > 4000
- cool down decrease 15 seconds > 12 seconds
- spikeweed
- buffs -
- damage increase 7 > 15
- iceberg lettuce
- Buffs
- Chill duration added - 6 seconds
- Cool down decrease 15 seconds > 12 seconds
- nerfs
- damage decrease 280 > 50 damage
- potato mine
- buffs
- damage increase 400 > 1800
- Zaptail
- buffs
- damage increase 14 > 18
tier 2
- wrangle kelp
- buffs
- damage increase 840 > 1280
- stun increase 1.5 sec > 10 sec
- attack area close > attack area 2 tiles ahead
- added the ability to spawn 1 tangle kelp when fully used
- winter greens
- buffs
- chill duration added - 12 seconds
- Nerfs
- Damage decrease - 588 > 300
- added the ability to spawn 1 iceberg lettuce when fully used
- pine needler
- buffs
- Damage increase 28 > 60
- ability cool down decrease 2 sec > 1.2 sec
- target pierce increase 2 > 3 targets
- sling pea
- buffs
- lobs 3 peas > 5 peas even if there’s one zombie
- Damage increased 35 > 50
- area of effect increased 3x3 > 5x5
- devastater
- Damage increase 840 > 3200
- Added an ability to spawn a potato mine when exploded
- electric peashooter
- damage increase 22 > 50
- added target pierce - 2 zombies
- tallnut
- toughness increased 6250 > 8000
- saw grass
- Damage increase 22 > 32
- golden Yukon
- damage increase 1200 > 2100
- sun production increase 60 sun > 80 sun
- lightening reed
- damage increase 28 > 35
- attack type straight > attack type straight with 1x2 lanes
- tier 3
- mangle kelp
- buffs
- Damage increase 1760 > 2250
- stun increase 1.5 sec > 15 sec
- area of effect close > area of effect 3x3, 3 tiles ahead
- chance to throw zombies off the board with a strong attack - 2.5%
- mashed destruction
- buffs
- damage increase 1760 > 9000
- ability to summon 2 potato mines when detomated
- chainsaw grass
- buffs
- damage increase 24 > 65
- freezar salad
- buffs
- Added chill duration - 16 seconds
- increased freeze duration - 18 seconds
- nerfs
- damage decreased 1232 > 700
- punk shocker
- Buffs
- damage increase 60 > 75
- Added chance to stun - 2.5%
- attack type straight > attack can jump between 4 lanes with a chain of 4 zombies
- blockwood
- Buffs
- area of effect increased 3x3 > 5x5
- can now block flying zombies
- can now deflect projectiles back at zombies
- knock back increased 68 > 75
- explode OJ
- added a new ability where he launches his little lime bouncing up to 5 targets before exploding in a 3x3 area , each bounce does 150 damage , explosion is 750 damage with acid secondary damage being 175
- juggernaught
- increased toughness 15000 > 17500
- added a new ability where every degrade he rages and jumps , slamming down causing zombies to fly up for a few seconds and stuns them for 1.5 seconds , having a knockback of 50