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OzwaldO01's avatar
OzwaldO01
New Adventurer
23 hours ago

More PvZ3E Feedback regarding game progression, UI, etc.

GAME PROGRESSION

Overall when it comes to the amount of seeds it takes to unlock certain things, it takes a long time. So I thought of a way to fix that!
Tier 2 Plants
  • 80 seeds > 50 seeds
    (Example A: Bonk Choy costs 50 Bop Choy seeds, instead of 80)
    (Example B: Solar Pea costs 25 Sunflower seeds and 25 Peashooter seeds, instead of 40 of each.)
    This is done so it's a fair amount to get the main starting fusions by playing the game.
Tier 3 Plants
  • 300 seeds > 240 seeds
    (Example A: Sun Tower costs 240 Sunflower seeds, instead of 300)
    (Example B: A plant that is a fusion of two fusion plants that are totally seperate (like Solar Pea and Lychee for Example), will cost 60 of the four selected plant seeds (Sunflower, Peashooter, Spikeweed, and Wall-Nut seeds for example), instead of 75 of each)
Additional seed unlocks
  • You should get at least a few seeds for beating any level with three stars for the first time.
  • Random seed packets in a lunch box (it's a mobile game) when playing events
UI changes

In levels that show what zombies show up in each level, move anything that isn't a zombie (like Environments and Obstacles) below to the bottom of the zombie sightings to differ the zombies and the gimmicks that show up

BEFOREAFTER
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