Plants Vs Zombies 3: (SUGGESTIONS)
I like how they created a system full of adventures!
Customizing your home by adding things that make it stunning is a great feature!
More plants are added to the game with a plant-evolution system, which makes the game fun and exciting!
They need to add 50 levels per themed battle zone/world and incorporate different challenges into the levels by customizing the tiles and features using the same graphic arts of the themed battle zone (per themed battle zone) as the game progresses. It or they (level/levels) will then need different strategies by using different plants (including the game's plant-evolution system). By doing these, it (Plants Vs Zombies 3 game) will make the game longer, at the same time, less hassle for the game developer because they will use the same sprites or graphics for each themed battle zone or world. At present, most of the players playing a mobile game can finish a game in just 2 days to 1 week. It will make the game short-lived and boring after days/weeks/months/years of playing.
Make the game longer by creating more worlds! Be creative! We can use AI or Chatgpt to help us create new ideas!
The developer should add different challenges and/or features like the following:
1.) Snow-themed battle zone/Frozen world - freezing wind, Ice blocks, snow accumulation, snowflakes, frozen lake, avalanche, snowballs, ice melting, winter storms, etc.
2.) Deep sea or Ocean-themed battle zone/ Ocean world - water-submerged battle zone (slowing of movement speed and attack speed of plants, corals, algae (oxygen-producing plants), etc.
3.) Marshland or floodplain themed- battle zone/Marshland or Floodplain world - flood, etc.
4.) Island-themed battle zone/Island world - Tsunamis, low and high tide, etc.
5.) Volcano-theme battle zone/Volcano world - volcanic eruption, pyroclastic flows, volcanic ash, lava flows, explosions, volcanic tsunamis, toxic volcanic gas release, etc.
6.) Desert-themed battle zone/ Desert world - quicksand, sand storm, etc.
7.) Wasteland battle zone/wasteland world- dust storms, extreme drought, heatwaves, earthquakes
8.) Mountain-themed battle zone/Mountain world - landslide, etc.
9.) Cave battel zone/Cave world-themed battle zone/Cave world - cave-ins/roof collapse: cave ceilings, particularly in large, unsupported rooms, can fall due to instability, resulting in a sinkhole. gemstones, large rocks, etc.
10.) Jungle-themed battle zone/Jungle world - poisonous gas-releasing plants, acid rain (poisonous rain), carnivorous plants that will eat Dave's plants (randomly), mudflows, flooding, a plant that can be planted on a tree or a tile on a tree (referring to ferns), Massive flora and fauna (large jungle trees with large roots & large flowers), etc.
11.) Forest-themed battle zone/Forest world - insect infestation, plant decay (decaying of Dave's plants and the surrounding area), decomposing materials/falling leaves or seeds (leaves or seeds are falling out of the trees), Piling of leaves on the forest floor, etc.
12.) Grassland-themed battle zone/Grassland world - wildfire, locust plagues, overgrazing (excessive grazing by livestock disrupts the plant community and can cause soil structure to collapse, leading to irreversible erosion), etc.
13.) Power plant battle zone/Power Plant world - laser fences, a nuclear storage, etc.
14.) The Grid-Lock Substation battle zone/The Grid-Lock Substation world - tiles with electric mine traps, an electric charging station, etc.
15.) Tesla forest battle zone/Tesla forest world - Tesla coils, lightnings, thunder, etc.
16.) Halloween or Cemetery-themed battle zone/Halloween Cemetery world - tombstones (randomly appear on the battle zone), dying trees, plant-eating Halloween tree, voodoo hexes and sorcery
17.) Haunted Mansion battle zone/Haunted Mansion world - collapsing tiles/floors, dark place or a total blackout (they need to plant a Plantern plant to see the tiles/floor)
18.) Lunar-Fall Citadel battle zone/Lunar-Fall Citadel world - moving tiles or revolving floor (moving to different directions), etc.
19.) Sky battle zone/Sky world - tornadoes, forward-moving tiles (slow forward-moving tiles), etc.
20.) Space battle zone/Space world - meteors, comets, random-moving tiles, gravity, moon, floating rocks, etc.
They can add more themed battle zones for a more fun gaming experience!
Use AI tools for more creative ideas! (You can ask ChatGPT if you want to)
I'm hoping that these suggestions will be implemented in the game.
*A loyal fan of Plants Vs Zombies.