Problems With PvZ3 Evolved : Early Acess
the date im writting this 4/12/2026, the game is in a really weird state where is incredibly slow to progress, you dont get enough seeds from the zen garden to unlock plants even the plant pass doesnt give enough for what the requirements are.
the levels are either way too easy to the point where zombies take whole seconds to star spawning or you get bloated because zombies are incredibly high level making even a single browncoat sponge so much damage to the point that zombies coming behind get more than enough time to walk nearby and start stacking, leveling in Zombies was a mistake and it shows this early in the game where there are barely any special zombies, like what is gonna happen later when the game gets updates with more dangerous zombies?
also because how hard is to level up tier 2 and 3 plants people has discovered that you can just level up tier 1 plants almost to the max and avoid interacting with the fusion mechanic entirely, on top of how hard is to unlock them they seem really pointless for now.
now that we have acess to more modes, all i can say is that they all feel the same like whats the difference between playing adventure from lawn patrol or expedition? all of them are just levels with no gimmicks and the same zombies over and over again with very little variety the only reason people play these are for the resources that are incredibly hard to get, but that doesnt mean they are fun or good to play, also for lawn patrol can we please let people at least try the showcased plant for free? because not having the plant which most people dont will just use better options ruining the entire purpose of the showcase
and for some final thoughs, the game still needs a lot of improvements, from gameplay standpoints to visual and music and mostly balancing issues, there shouldnt be 100 levels if there is barely any zombie variety or you wont allow players to unlock new plants easily, people prefers properly build levels rather than randomly generated ones, like nobody is gonna remember level 44 because it just played and felt like the rest, rewards are so poor people will probably quit the game before having the patience to wait 4 days to unlock a single tier 2 plant and level pacing needs to be fixed immediately because there is no middleground right now, is either so slow or you get spammed and all because of leveling balancing issues and the way the game manages waves in its code.
and thats it, the game really needs a lot of improvements i wouldnt recommend launching it in this state yet and now that we are in the topic of variety, stages need more and new music, we want the charm of being able to see the lawn and the zombies with a chill music while we chose our plants before the chaos, levels really need new music per huge waves to not feel tired of the same music over and over again
P.S Gargantuar, Imp and Bowling, Landscaper and similar zombies really need better models and animations they