Ztech labratory
lv 1 1 extra mower with a 1 minute cooldown
lv 2 when Mo is activated all zombies in the lane above and below get stunned for 2 seconds
lv 3 -20 second cooldown unlock electro pea and start the battle with 1 extra random plant tile
lv 4 extra mower
lv 5 extra 3 second stun time
zombies:
drone engineer: every 15 seconds spawn a drone
drone: flys and attacks from above can sometimes switch lanes
chemist: throws potions at either plants or zombies randomly either slowing plants attack speed or increasing zombies move speed (effects a 3x3 area)
jetpack zombie:flys over your plants to your house
impfinity clone: clones itself when it takes damage
Gadget scientist: spawn 3 special tiles that can boost zombies but also spawns 1-2 tiles that benefit the plants and a 50% chance to spawn a neutral tile
medic zombie: carries a heal station that heals zombies in a 3x3 area drops the heal station when killed
robotic zombie conehead and bucket head: explode when killed dealing some damage
Robotic gargantuar: when killed explodes in a 3x3 area but has slightly slower movement speed.
toxic scientist: poisons plants in a 3x3 area slowly killing plants over time.(immune to poison effects
electrified zombie: zaps non electric plants instead of eating can chain 3 times but eats lightning plants immune to electric damage
plants
tall nut: blocks low flying zombie
aloe: heals plants in a 3x3 area
electric currant: plants in a 3x3 gain the ability to shock the target they hit for 1 sec and shoots stunning lightning shocks dealing damage and stunning a zombie for 2 sec any plants in the 3x3 area are immune to lightning and when he gains enough electricity he uses it to speed boost all around him the more electric plant around him the more often he uses it
electric pea deals moderate damage and can chain up to three targets and
toxic pea plants in a 3x3 area around him gain poison immunity
poison shroom:
thunder shroom: has high health and stuns zombies who start eating him
ginger zap😕hoots electricity in 4 directions
soul patch: has a high health shield that covers all lanes and heals over time. Legendary plant can only have one on the field at a time
new ability zap in a bottle: zap anywhere you want dealing decent damage in a tile of your choice and stun all zombies around it for 3 seconds
gimmick: jet pack attack: spawns a bunch of jet pack zombies.
mechanic
The battle has some tiles on the field already and tiles can spawn over time
reference
green tiles benefit plants (zombies cannot use)
purple tiles benefit zombies (plants cannot use)
White tiles can benefit both sides and both plants and zombies can use.
Special tiles disappear when used
sun tile: spawns 2 sun when played on (green)
taco tile: plants gain their taco form immediately (green)
plant food tile: when planted on said plants uses their plant food ability.
Supercharge tile; x3 attack speed production or move speed
(green purple and/or white)
fog tile: spews a column of fog: (purple)
grave tile: spawn a grave when activated: (purple)
heal tile: heal over time for 12 seconds: (green,purple and or white)
seed packet tile: seed packets refresh 20% faster for 10 seconds (green)
weather tile: when activated random weather can start
(Some examples are rain, thunderstorm, snow, wind,fog etc) (white)
Time tile: when activated can switch from day to night and night to day. (And possibly dusk if it gets added) (white)
difficulty 8/10