PvZ 3 zombie idea part 11
Dj Zombie: causes zombie to gain 20% move speed and to sometimes switch lanes with its epic music
Health: normal Speed: Slow attack speed:normal
Pole Vaulter zombie: runs and jumps over the first plant he encounters
Health:normal speed fast than slow attack speed: normal
Magnetic Shield Zombie: holds up a projector that can block straightforward projectiles in up to five lanes and regenerates over time
Projector Health: High Zombie health: medium Speed: slow attack speed: normal
Plasma Rifle Zombie: wears a sturdy helmet and holds a rifle that charges up a powerful plasma shot dealing heavy damage and medium splash damage
Health: Hardened speed: normal attack damage: High
Imp Cannon: Launches imps every 8 seconds and every 25 seconds it is not destroyed the cooldown is reduced by 1 seconds
Helath: hardened speed: does not move attack speed: does not attack
Skeleton Necromancer Zombie: can summon skeleton zombies from where non-skeleton zombies died and summons a armored skeleton when defeated
Health: medium speed; normal attack speed: medium
Gravestone Carver Zombie: repairs and fortifies damage gravestones
Health: normal speed: normal attack speed: normal
Gravedigger Zombie: can create a grave on a random tile every 8 seconds and can summon up to 3 zombies when defeated
Health: Hardened speed: normal attack speed: normal
Pulse Magnet Zombie: Carries a machine that can send plant projectiles in a 3x3 area around it back at the plants
Magnet health: medium zombie health: low speed: slow attack speed: normal
Lightning Rod Zombie: this zombie heals from any lightning plant attacks and every 12-15 seconds summons a lightning bolt on a random tile dealing damage to all zombies and non- electric plants
Health: Normal speed: normal attack damage: high