Forum Discussion

stukapooka's avatar
4 years ago

Ability discussion: hyper, super pea jump, and pea suped.

Hyper, super pea jump, and pea suped.

Hyper-default

Gw description:

When a Peashooter uses his Hyper ability, he will not only run incredibly fast, but can also jump extremely high.

Peashooter bursts forward with high speeds and a green trail following him. He also lets out a sort of battlecry while he activates it and when he jumps. Lasts 8 seconds and has a 25 second cooldown. Can also jump high while using this ability.

Super pea jump- super rare

Gw description: The Super Pea Jump allows the Peashooter to get atop places he was unable to reach before, but at the tradeoff of speed.

Peashooter yells out another battlecry and leads a line of yellow energy but rather than gainint speed he jumps even higher than in hyper but can now only use it for 7 seconds with a cooldown of 25 seconds.

It has a total use of four jumps if the player continuously jumps.

When the player jumps with this ability, there will be a "sproing" sound.

Pea suped-default (bfn)

Bfn description:

Jump higher, fire faster, and move faster.

Peashooter powers up and glows around his pods and can jump higher, move faster, shoot faster, and even control his descent. Lasts 8 second with a 20 second cooldown.

Has 2 upgrades. Combat adrenaline:  Pea suped duration is extended by earning a vanquish while Pea Suped is active.

Increase duration of Pea Suped by 4.25 seconds triggers on every four hits.

Feed the beast:

Faster refresh time on all abilities when dealing damage while Pea Suped is active.

Decrease refresh time of all abilities by 12 seconds after a critical vanquish.

Never really liked these powers in any of the games.

Hyper should just make peashooter move faster like jackhammer while super pea jump allows him to gain height.

Super pea jump feels bad since it doesn't last as long and hyper can still get where it can.

Pea suped doesn't relieve either problem as it allows peashooter to still bunnyhop and verticality isn't really good in bfn.

2 Replies

  • Out of these, I feel BfN's Pea-souped has the most potential but I like Hyper the most in their current state. Super Pea Jump just isn't a good option when hyper let's you move so much faster and still jump higher, even if not as high as super pea jump; it isn't a solid option unlike the foot soldier's choice between rocket jump and rocket leap.

    One thing they could do is just change pea-souped to give you the faster firing ability but nothing else, barring maybe the hover as it has the tradeoff of being able to remain above obstacles while making you a more obvious target unless you let it go and drop. Perhaps with one of the upgrades being you instantly reload when activating the ability for say 2 points.

  • stukapooka's avatar
    stukapooka
    Legend
    4 years ago
    @Iron_Guard8 I really like this idea. Hyper is for speed, super pea jump for height, and pea suped for firing rate. It gives all of them a place without allowing them to all dominate so badly.

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