Ability discussion: hyper, super pea jump, and pea suped.
Hyper, super pea jump, and pea suped.
Hyper-default
Gw description:
When a Peashooter uses his Hyper ability, he will not only run incredibly fast, but can also jump extremely high.
Peashooter bursts forward with high speeds and a green trail following him. He also lets out a sort of battlecry while he activates it and when he jumps. Lasts 8 seconds and has a 25 second cooldown. Can also jump high while using this ability.
Super pea jump- super rare
Gw description: The Super Pea Jump allows the Peashooter to get atop places he was unable to reach before, but at the tradeoff of speed.
Peashooter yells out another battlecry and leads a line of yellow energy but rather than gainint speed he jumps even higher than in hyper but can now only use it for 7 seconds with a cooldown of 25 seconds.
It has a total use of four jumps if the player continuously jumps.
When the player jumps with this ability, there will be a "sproing" sound.
Pea suped-default (bfn)
Bfn description:
Jump higher, fire faster, and move faster.
Peashooter powers up and glows around his pods and can jump higher, move faster, shoot faster, and even control his descent. Lasts 8 second with a 20 second cooldown.
Has 2 upgrades. Combat adrenaline: Pea suped duration is extended by earning a vanquish while Pea Suped is active.
Increase duration of Pea Suped by 4.25 seconds triggers on every four hits.
Feed the beast:
Faster refresh time on all abilities when dealing damage while Pea Suped is active.
Decrease refresh time of all abilities by 12 seconds after a critical vanquish.
Never really liked these powers in any of the games.
Hyper should just make peashooter move faster like jackhammer while super pea jump allows him to gain height.
Super pea jump feels bad since it doesn't last as long and hyper can still get where it can.
Pea suped doesn't relieve either problem as it allows peashooter to still bunnyhop and verticality isn't really good in bfn.