Ability discussion: Z-mech and abilities
Robo call, missile madness, and robot stomp, and bionic bash.
Z-mech-default (gw2 and bfn)
Gw2 description: Z-Mech built with Z-Tech. Massive size, massive health, and massive damage are at your disposal as you unleash Imp's secret weapon.
Gw2: Possesses the robo laser primary which can fire purple lasers automatically until it overheats. While overheating imp raises the arm with the weapon in the air. In bfn it is simply part of the arm. 350 health.
Robo stomp-default (zmech gw2)
Gw2 description: Plants getting too close for comfort? Good thing you're in a giant robot with huge metal feet.
Zmech smashes its robotic foot down and deals 75 damage.
Bionic bash-default (bfn zmech)
Bfn description:
Punches the ground, damaging and knocking back enemies back.
Z-mech punches the ground and deals 75 damage with a 15 second cooldown.
Has 2 upgrades. Aftershock:
Enemies are knocked into the air by Bionic Bash.
Enemies are knocked 5m (16.4 ft) upward and 7m (22.97 ft) backward when hit by Bionic Bash.
Energize:
Gain Mech fuel by damaging enemies with Bionic Bash.
Gain 12.5 seconds of fuel, gain 25 health per-enemy.
Missile madness-default (gw2 and bfn z-mechs)
Gw2 description:
Let loose a barrage of missiles that automatically seek targets out and blast them sky high.
Z-Mech will open up two orange flaps on its top while light alarms sound off and light up which fire up to 20 missiles at the plants, each dealing up to 20 damage along with splash damage which produces purple smoke explosions. In bfn it opens with a cartoonishily oversized firing mechanism which hangs above the zmech and produces regular explosion effects. Lasts 6 seconds in bfn and has a 20 second cooldown.
Has 1 upgrade. Multiplying madness: Missile Madness duration extended by earning a vanquish.
Decreases Missile Madness refresh time by 9 seconds upon earning a vanquish.
Robo call-default (mech gw2 and bfn)
Gw2 description:
When the going gets tough, summon your massive Z-Mech to even the score, and then some.
Bfn description:
Call in a powerful mech to control for a limited time.
Imp will use his walkie-talkie to summon the respective Z-Mech for that variant which will fall from the sky after imp is bathed in a blue light. Has a 2 second duration in both games and has a 120 second cooldown in gw2 and 61 sec. (initial) 90 sec. (subsequent) cooldown in bfn. Imp sometimes says brainz into the walkie-talkie.
Has 1 upgrade. Mech hunter:
Faster refresh time of Robo Call when dealing damage.
Dealing damage decreases Robo Call's cooldown time by up to 5.5 seconds.
Explosive escape-default (all mechs)
Gw2 description:
Don't go down in flames. Imp can launch his way to safety as the Z-Mech's core explodes, taking out any plants caught in the radius.
Imp will eject from Z-Mech. Meanwhile, the Z-Mech will explode and deal 150 damage to any nearby plants. This is a single-use ability as it destroys the Z-Mech. It is an ability shared by all Z-Mech variants. Unlike most other abilities, the Explosive Escape must be activated twice to take effect, first to prep the button and the second to activate. Will close after a short time if not pressed.
In gw2
Imps in Mechs will take normal damage when a projectile hits the glass of the Mech instead of reduced damage.
Rose will always do normal damage to the Mech in gw2.
Are a titanfall reference and according to the gw2 comics a z-mechs can translate an imps thoughts and in gw2 a mech can function without its pilot.
I miss the gw2 mech design as bfn's impractical noodle arms just don't do it for me. Robo call use to make imp invincible in bfn but that thankfully got nerfed. Missile madness irks me and kinda leans into the overly cartoonish nature in bfn that I don't feel really suits the series, yeah pvz is cartoony but not in a Looney Tunes way and I think zmech between games points this out the best. The explosion in bfn is too good as it reaches so far yet the explosion animation is straight up garbage. Bionic bash jankiness is unsatisfying to use and I feel the stomp suits it better.
I'll do all the variant mech abilities shortly. I hope you all had a very Merry Christmas yesterday.