Anonymous
9 years agoAbility vs Ability
I figured it might be nice to list the abilities/variants that might need a slight tweak to balance it with it's opposite ability. Here's some examples: Shuck Shot vs ZPG Shuck Shot does 100 damage...
RPG does 300 but the highest health of any plant is 225. They wanted to make sure it could one shot anything.
Shuck Shot in that case should deal 1000 damage, so it can also one shot anything including a Mech. Instead they split the cobs into two making it even harder to get the max damage. I have been insta killed by this a few times, but only as a Scientist, and only because they were aiming for someone else and I got in the way.
If zombies can have an ability that one shots any plant, plants should get the same *. That's balance, but as always nobody will agree with that because zombie lovers don't want things to be fair.