@ShavedThronel0 wrote:
few characters you missed
iron citron: hit box is broken
scuba solider: overpowered
takes 60 damage with 2 bullets with the damage upgrade while the tank commander takes 70 with the damage upgrade
druid rose: under powered
needs 35 bullets (rebuff)
Things I don't agree with
hot rod chomper: overpowered:
speed should be slightly reduced
lil drake: under powered
he has fire and is very strong at close range
All Imp Mechs: Overpowered and Underpowered
no their health should stay a pylon mech with 350 is too much because its fast, lil drake mech with the shield is unstoppable, and the meches already take like 10 with 1 bullet and shoot fast.
captain sharkbite: underpowered
he is still strong he has a fast rate of fire and only wastes 1 bullet at close range.
In response, I would like to thank you for covering things I missed.
However, I would like to explain myself further, covering things you disagree on.
Hot Rod Chomper
You're basically agreeing with me about this, why is it in the list of things you do not agree with?
Lil' Drake
These are true, but I'm talking about his LONG range.
Imp Mechs
I've updated my list, hopefully in a better way.
Captain Sharkbite
Look, pal. I'm talking about his scope here. It fires slower, yet deals damage identical to stock Deadbeard.