10 years ago
Balancing: Team Plants
Welcome plant vs zombies lovers and haters...😉
I am pleased to present you with my ideas, balance tweaks, and potentially new abilities for the best team!
It has been a hectic launch for every...
Peashooter:
Fine as is.
Cactus:
Needs some love somewhere. He has the damage but due to the map design he rarely gets to use it. A situational character at best. Buff his drone health perhaps.
Sunflower:
Fine as is except for alien who should have increased damage or clip size. Personally I'd prefer the damage so they're different to the other sunflowers.
Chomper:
Fine as is. He's a beast. more people should play him as he is the perfect counter to super-brainz, all-star, chemist and imps mech. Only thing I'd like to see is his old spikeweed back.
Rose:
Increase damage to all variants by max. 2 per shot.
Citron.
Increase HP of shield, and maybe even base HP.
Corn.
Fine as is.
Alien Flower - Base dmg increased by 25% - AOE dmg increased to 5dmg per spore, radius increased would also make it more useful and spores lasting longer.
Citron - Electro version normal shots need a massive dmg increase, doing 4dmg is pitiful