class guides: defense units.
Oak and Acorn, as well as Space Cadet and Space Station are classified as "team play" classes, but in reality, they are defensive powerhouses. in their base form, they are kinda pathetic, only good against the opposite defense unit. but when they transform into team tanks, they become almost unstoppable killing machines. almost unstoppable. they are big targets,so they need bade defense units to keep them alive.
Acorn is a Defense unit that is good against big enemies like Space Station and Z-Mech. they can escape danger easily due to their dash ability, and launch enemies into the air with Sap Trap.
Oak is a Team Tank that is VERY good at holding his own ground, and holding the line, making him perfect for defending objectives. up to 3 Acorns can join up to heal him and increase maximum health. but oak is a very large target, so he is very easy to hit. Super Sap Trap is good for 1 single enemy, while Roll for Damage is useful against multiple enemies. DO NOT USE HIM TO ATTACK AN OBJECTIVE! you will die before you even get there. instead, use Acorn.
Space Cadet is similar to acorn, in that she is effective against the opposite Team Tank class, and good for attacking an objective. her Big Bang Beam can take out an enemy at long range, but has a higher chance of hitting at close range. use her Meteor Smash to open combat and weaken foes. it's also useful for a quick escape.
Space Station is the best class in the game. it can snipe, and can eradicate the enemy team very easily. how?
THE CRATER MAKER!!!
if there is a group of pesky plants in the objective, or camping, then use the crater maker. it is the most damaging attack in the game. and upgrading it makes it even more devastating, increasing the speed, and extending the duration for every kill with it. and if that's not enough, you can reduce the cooldown with space time, so have fun spamming it. I was once in an 8v8 turf lobby with nothing but space stations and cadets. we dominated the plant team. I was never so proud of my team in my entire life. so if you want a guaranteed win, pick space station. unless the enemy is all chompers. the grody goop the high damage output of the chomp can utterly destroy a space station. also, sunbeam and Pea Gatling.