10 years ago
Consumables
Has anyone else noticed that you get considerably fewer consumables to utilize? I think it has a lot to do with having 4 types instead of just two now. Both teams now have offensive and defensive con...
I agree...not long ago I created a similar thread and there are more people who support the idea of a small increase in the number of consumables. Maybe not as generous as in GW1, but the drop rate needs to be changed from 1 to at least 2 on average.