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Cannot wait for this update!! There seems to be a LOT of needed improvements coming. These in particular stood out to me:
Chomper Burrow dispels Turbo Twister damage
Fixed issue where players could not use abilities for a few seconds after getting hit with Roadie-Z’s primary weapon
Fixed issue where Super Brainz Turbo Twister ability would slow burrowed Chompers
Fixed issue with player being unable to use abilities for a few seconds after getting knocked back
Fixed issue where Impkata and Turbo Twister abilities continued to deal damage while character was getting chomped
Fixed Chomper burrow transition camera
Turf Takeover: Re-tuned the time it takes to capture each base, based off difficulty of capturing specific locations:
- Great White North:
- Mini-Game is slightly harder for attackers (Iceblock has six per cent more health)
- Starting Base defender playable bounds moved further back to avoid spawn camping
- Moon Base Z: Starting Base defender playable bounds moved further back to avoid spawn camping
- Zomburbia:
- Starting defender playable bounds now in-line with the wall to avoid spawn camping
Well there's more I'm excited for, but I don't want to post them all.
Again I cannot wait to see how much better the game will be with all these improvements.
Thank you guys for listening to the fans, and working hard to bring GW2 up to the same level as GW1!!!
I AM EXCITE!! :eahigh_file:
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