Forum Discussion
stukapooka
5 years agoLegend
@Shadowphinx101 Honestly getting strength from other ai sounds cool but then I remember pots and bots are already worthless and some attackers shouldn't be bothered with spawning in fyi if a dandelion attacks you as get cadet just us gravity slam and they wont explode under you for a free kill and the already lacking selection of player and ai classes is really evident, imagine if instead of these two we got the flag characters back as support (player or not) and they had a radius to buff teammates and spawnables would gather around to protect them.
My main problem is that these two just aren't very interesting and we need more spawnables in general (seriously a franchise with multiple games and eras you could take solid designs and ideas from and we have like 7 on teams right now why?)
My main problem is that these two just aren't very interesting and we need more spawnables in general (seriously a franchise with multiple games and eras you could take solid designs and ideas from and we have like 7 on teams right now why?)
- 5 years ago@stukapooka Only thing I am interested in is the first ability that allows him them to choose a spawn location.
- stukapooka5 years agoLegend@Shadowphinx101 Yeah that actually seems pretty cool but the other abilities just aren't very interesting and I think they only chose these two because they have actual weapons for spawnables without heavy altering of some abilities.
- 5 years ago@stukapooka Yh. Haven't even altered the classe's look. Just ported AI assets into a class. Rlly lazy.