Forum Discussion
I also think it would be good for the game too, as GW1 is a purely online game, so trying to get coins with an extremely low player base outside of turf takeover can be mildly annoying at times. I'm currently playing a ton of GW1 since I maxed out all characters completely (GM 5 and everything) in BfN and GW2, and I've been trying to do online ops. Because of the extremely low number of players, lack of ease of access to the game, and the fact it is currently only on the EA store on PC not something like Steam which is a more far-reaching launcher/store front, it's hard to get coins and at some points during the day I can't even get an ops match.
I mean the sequels are for the most part better than GW1, but I'd be nice to have it on a platform where it would get more attention. Afterall, why have the 2nd and third game on stuff like steam and not have the first. That's bound to raise some questions for people who are new to the series, like "where is gw1?".
- stukapooka1 year agoLegend
@SkelajonGw1 is also more popular than bfn in a few circles and would most likely cost less as its older while bfn has stayed higher priced through the years.
More players would only benefit the series, especially one like pvz right now which needs every player it can get at the moment.There were plans to bring it to steam through leaks alongside a few other games but it still hasn't come. You would think releasing it on its 10th anniversary at least but I guess it got scrapped or they just dont care. Both are probably true at this point.
- 1 year ago
The OG GW lacks the monetization the other two have. Should be that simple.
And with the recent development of possible legal challenges hanging like a sword of damocles over online games i would even think that the legal department argued against it.
More players would mean more server capacity and at some point that money from sales will run dry which usually makes the financial departrment grumpy. With the other two there are coins and stars and all to sell for money.
The well recieved Dead Space remake also showed that once projected profits are not met the entire franchise can get axed.
Oiginally i had hopes that the Steam release of BfN and GW2 was there to get attention for an upcoming announcement. But enough time has passed to close that door.
And i don't even know in which condition Popcap is. A lot of talent seemed to have left and i could think that passionate people who had their carreer around PvZ have no say anymore.
But we have been there with the Command & Conquer franchise.
- Iron_Guard81 year agoLegend
I have to agree with @Screion , even if I don't like that I'm sure the lack of monetization is the main reason. GW2's monetization was very similar to the original's at first, with just coin packs, but then it got all those upgrades, and BfN's monetization has always been egregious. I don't play GW that much anymore, but that's only since while I can still find games, they aren't always full, and 12v12 is where the GW games shine. GW is a such a great game and proof that the idea was worth continuing into GW2.
I also thought that when they brought GW2 and BfN to Steam that they were testing the waters for a new game, which we still sorely need as we've been pointing out for years.
We need some good news for this IP for once.