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Anonymous's avatar
Anonymous
9 years ago
Approved

DO Zombies need a flower deck counter card?

title says it all.

plants such as bair rose and power flower are really unstoppable....or is it just me?

List your opinions on flower decks.Man the 2nd best taco of time spam.

6 Replies

  • My post was just complaining about Power flowers too I think a solution would be give Zombies more Strikethrough Zombie Cards because since there is a very massive shortage of them and since the Plants have a thing called Team Up I've been against opponents who block their Power Flowers so you're wasting your time trying to kill it and they can also boost it while it's protected, if you're using a Hero that has Deadly then your opponent already knows what you're up to and continues to block Power Flower, they have too many card boosters and the Zombies hardly got any boosters
  • I hate 2nd best Taco of all time too I forgot to mention I had posted another Solution to Power Flowers, Give Zombies Team Up I mean cmon let's think about for a minute, Zombies don't got team up so clearly it isn't necessary for Plants to have so many Strikethrough Cards because the Zombies only have literally 1line of Defense, Now for Zombies they need Strikethrough desperately because of all the Team Up Cards that Plants have and without enough Strikethrough you're at the mercy of their Team Up cards even with Deadly cause you can still only kill one at a time but they hardly have any Strikethrough and they're helpless which is big mistake for the Developers to put such a short supply of Strikethrough Zombies and unecessarily large amount of Strikethrough Plants that don't need it
  • Anonymous's avatar
    Anonymous
    9 years ago
    Approved

    you do realize plants pay a premium on strikethrough, and zombies don't. (even if you want to argue line dancing zombie, you don't pay any premium for strikethrough, because it is gravestone AND you get to move it after you see what the plant plays). This more than balances it. For 5 brains you can do 5/5 frenzy, while power flower is a 3/5 strikethrough. The 5/5 frenzy basically will deal 2 more dmg with same amount of resource spend, and still have a 5/2 remain on the board. Also, frenzy counters teamup really nicely anyways. 

    Onto the flower decks, they aren't strong right now, even with the new flower. The new flower was probably added because flower theme was terrible, and it needed a small boost.  It used to be a draw briar rose or be useless kind of deck, and even with briar rose you are defending, and no heavy hitters.

    how to counter healing? If you find healing a problem, then you need to plan for the long game. I see a lot of deck building mistakes in my games, especially when I don't try to rank, and play gimmicky decks (I am not much of a rank grinder, but more of a fun deck person).

    1. players stick in cards they think is good, and have different costs, but they don't synergize their deck. Example, looking at your deck, and thinking about all your wins (ignore losses), at which part of the game do you achieve most success? (is it 1-3 sun/brains, 4-6 suns/brains etc.). The deck should have a clear game plan on when you want to win.

    2. how do you react to different situations around you. for example, someone just used his third 2nd best taco, what do you do? No, I don't mean "I guess I can't win". I meant "what is the best route I can take in this situation with the deck I made". Maybe you realize that your current gameplay of rushing him down really isn'g going to work, and you have to have a late game plan. Maybe you want to speed up your rush even more, because your opponent won't have tacos forever etc.

  • @Celedorn

    I have to point something out, the new flower can't even be used in regular flower decks because it's the wrong class type. 

    I am Rank 46 now with my flower deck and despite it sometimes working out due to precision and planning ahead, I can play a zombie deck and win in 3-5 turns, but I only seem to win as my flower deck after like 12 turns. 

    There is major imbalance in the game and zombies don't need more stuff, anyone who plays a zombie will tell you that. 

  • Anonymous's avatar
    Anonymous
    9 years ago
    Approved
    Power flower is very very very good even as a stand alone one of every solar based deck should have one if they have room for it
    Is it op
    Well maybe against certain decks but most things beyond five cost tend to take 1-3 cards to terminate so it's not too strong or anything
    It's just a really good source of damage and health
  • Anonymous's avatar
    Anonymous
    9 years ago
    Approved

    I don´t think so.

    (The only thing they need is a trick to destroy a plant with 3 Attack or less)

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