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Pheesley's avatar
6 years ago

Engineer is Overpowered

I want to make sure that whenever the next balance patch comes, Engineer is not left out. He is too strong in mobility and flanking power, and has serious problems.

Turret and Double Time: The on-demand use of these abilities allow Engineer to be an excellent flanking class, arguably even better than flanking plants like Nightcap.

Turret allows Engineer on-demand rapid fire spam, which allows him to easily spam on flanking positions. A very strong combo when flanking is Stun + Turret. Stun the enemy and then spam.

Double Time allows Engineer on-demand speed. Basically, Double Time can be used like Shadow Sneak to retreat and flank. Engineer becomes extremely mobile, and combined with Bullhorn Swarm, he is great at picking off low HP classes. Another strong combo is Double Time to close the gap + Stun.

These abilities absolutely need a setup time before they can be used. In their current state, the instant effects are too easy to exploit, and give Engineer lots of mobility and flanking power.

Possibly more Minor problem - Bullhorn Swarm: Bullhorn Swarm seems to be better used as a more on-demand stun rather than using it to deny areas with the stun mines. Because the stun applies fairly quick, it pairs great with flanking Engineers, and works well with both Double Time and Turret. Bullhorn Swarm is obnoxious to say the least.

It's possible that the stun applies too quickly, but it is hard to tell due to how strong Turret and Double Time are.

Possible problem - Engineer vs. Chomper: Engineer counters Chomper a little too hard. I think the stuns last longer specifically on Chomper, and I dislike that Chomper can't burrow a sprinting Engineer. Engineer's sprint is just on-demand invincibility from burrow, and makes it too easy to avoid burrow. I personally think it would be more interesting if Engineer could only rely on his Bullhorn Swarm, so he would have to make the choice of whether to keep his stun for a chomper, or to use it to hold an area. Besides, it's not like Burrow is very good anyway. Zombies can just sprint away.

I had lot's of fun flanking plants and getting kills by stunning and spamming without much effort. It was pretty funny. However, I think it's about time that Engineer gets a well deserved nerf.

As a side note, I am hoping that Scientist gets fixed because he has been broken since launch. All he needed was a high damage weapon like Steam Blaster to go back to being one of the best zombies because of his poor design. I also think Wizard will become a more problematic support class in the future once more people figure out how to take advantage of his survivability.

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