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@asabaida wrote:@ToastedSarnie @iluminatethesky
The first battle chest is Weirding woods is great for getting zombie challenges done too... the ones with the acorns and oaks... use this one a lot... I think @Iron_Guard8 does too.... lots of damage to be done there 😃
Indeed! Being able to get so many AIs close together is great for multiple vanquish challenges. Way back when we had the 80s challenges for multiple rocket vanquishes, it was the easiest way I found to do so.
I unlocked this finally the other night and had the time to run it through a game of Ops along with a little goofing around in Giddy park .
I really like the costume, and as for the altered combat mechanic I think it's a little mixed for me right now.
The new primary weapon fire reminds me a lot of Commando Corn from GW2 and that was one of my favorite Corn variants so this Upgrade gives a feeling of familiarity while at the same time taking some getting used to in terms of the new rate of fire and the way it feels in action. There's just something more satisfying about the default rapid fire cobs.
I think, for me at least, the shield isn't something I'm going to use very much because it feels pretty fragile in use and I'm not sure I like the camera re-positioning because with the shield and the camera low and to the right it feels different from where it goes for every other character when aiming and I have to noticeably correct away from where I naturally want to place reticle. I expect that it won't get a lot of use from me because I ran through most of an Ops game without using it's meager protection until I suddenly remembered it existed when I saw a Deadbeard or a SuperBrainz winding up a shot. In Giddy park a sniping Deadbeard on the Wonder Wheel shattered it multiple times with a single shot and while it regenerates quickly I have to wonder if it's worth more than the occasional "Hail Mary" gesture against incoming fire.
- 6 years ago
A quick addition to my last comment-
I was able to complete a full game of Turf Takeover using the new upgrade and the experience has confirmed for me that the shield provided to Corn by the upgrade is essentially useless outside of PvE.
Under competitive circumstances against other actual players the shield crumples almost immediately when subjected to direct fire, however because the shield covers only the upper portion of the character most players have already adopted the tactic of firing at the lower half of the character which is not covered by the shield.
Based on my evaluation the Upgrade is not worth the five (5) Upgrade points which it costs to equip because the main motivation to place it into your loadout is to gain access to the shield. Because the shield, in it's current iteration, does not provide the expected level of protection and because Corn's DPS is not significantly changed by the alteration of his primary fire I think the cost is too high.
Yes, you can shoot through the shield but at the same time an opposing player can shoot you by aiming under the shield. I also understand that the shield is functionally weaker than those provided to either Citron or Super Brainz because neither of those characters retain the ability to fire while using their shields but I think it's too weak- especially when compared to the All-Star Dummy Shield which is much stronger, which protects from all directions, and which allows multiple characters to stand within and fire.
I think that I'll be reverting to my standard loadout for Kernal Corn for now and reserve this "Legendary Upgrade" for another try when, and if, they adjust the mechanics.
- Iron_Guard86 years agoLegend
I'm almost done with this month's map and barring incident I'll be getting the upgrade tonight as the character challenge resets. Looking forward to trying it out. It's looking like it's not OP and is more of a preference thing which is nice to see as it appears to be the way forward for variants and since GW1 we've had a lot of issues with variants being too good or too weak.
- Iron_Guard86 years agoLegend
Got it last night after finishing the Acorn challenges. I didn't play with it much but it's a nice way to introduce variants as it can made to cost variable upgrade points based on their effectiveness. The shield didn't seem to help a lot against AI in Mount Steep but at least since it covers the head it can protect against crits. Looking forward to more of these upgrades in future.
- 6 years ago@realitysquared Guess Popcap did a good job with this one! It really is balanced and more of a preference thing.
- EA_David6 years ago
Community Admin
I unlocked this last night myself, woop!
Thanks everyone for the feedback on the balance/point cost, keep it coming. - 6 years ago@shurikeninja It definitely doesn't change the balancing for Kernal Corn all that much at all but it does provide a little variety in the character.
I do stand by my original assessment that the cost of five (5) Upgrade points is a little too costly for what it does. The shield does have its uses, just last night a Corn used it to block a Hand-On Torpedo I launched at him, but i think it's far more limited and situational than the shields provided to any other character because it's much more fragile.
After I tried it out in a few different scenarios I swapped it back to my preferred Upgrade of Mob Cobs.
So on the one hand, good job for introducing game changing mechanics which don't over-boost the character but on the other hand the game changing mechanics are largely of limited value because they need to not over-boost the character.
In it's current state I think the cost should be reduced by a point, if not two.
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