The rose needs a buff n she can't be a support plant if she has no healing power plus she need more health. The rose now get gun out by all the zombies with in two hits.
Rose is fine, she's actually still quite strong now you just have to use her with a little more thought, you have to stay near teammates and "support" them instead of running off on your own and getting killed, just learn how to use the character and I promise you'll find she's still very effective. People blindly begging for buffs is what got Rose in trouble in the first place, she's still better than she was in the beta, just take some time to rethink how to play her. She was terribly overpowered, buffing her back is a BAD idea.
Anonymous
10 years ago
While I agree with most people the Rose definitely needed to get a few hits of the "Nerf Hammer" I honestly think it was a bit much. (Please note I am referring to the main and Druid Rose, not the other upgraded versions, they are also up for discussion but I have different points)
Granted she is a support character and with that said the health Nerf was a must. 125 was too much for her and I agree with her being 100 now.
Her range roaming ability was a joke, the fact you could simply aim at some random part of the map that had movement and kill other players was not fun and unbalanced, so again I definitely agree with this nerf.
Her "slow" ability Nerf, another well deserved nerf, she could slow down players for about 5 or 6 seconds if I remember correctly. That was more than enough time to kill 3 or 4 characters on the hands of a skilled player, the time she has now, 3 seconds I believe is more than enough and still OP in my opinion compared to other classes.
The polymorph (Goat ability) wasnt really nerfed, it was fixed. And for that great job.
Now lets talk about the roaming effectiveness nerf. I am in the middle on this one. Granted she had a very easy "play mode", however she has little survivability, granted she has the arcane ability but with a health pool of 100 by the time you hit the ability (usually around 30-40% health) you will be toasted before you transform. For this reason I think that at close range she should be able to better defend herself. And to support my idea is, have anybody fought a scientist close range? That amount of damage and how fast they output is insane. Either that or she could definitely get a speed buff, but this wouldn't do much for her to be able to defend herself.
Next I have on the list is the fact her primary weapon damage got nerfed as well and it was not even in the patch notes, am I the only one who saw this? I mean the damage was not bad or overpowered. Her other abilities were.
Now to finish this I think two problems happened with her being nerfed so much, first and more important, she is not fun to play anymore, plain and simple the Druid Rose is just unplayable. The other Roses are up to discussion.
The next issue is this Nerf together with the Zombies buffs tilted the scales on their favor making the zombie side more favorable. This is a fact, most games are won by zombies now and very few roses in play
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