Anonymous
10 years agoFix the rose
The rose needs a buff n she can't be a support plant if she has no healing power plus she need more health. The rose now get gun out by all the zombies with in two hits.
As much as they wish for this to be a "team" game, they've failed miserably and it's reflective in the gameplay we've suffered through since GW1. Players play for kills... a personal accomplishment.
- The stats emphasize it.
- The payouts reward it.
- The scoreboard at the end of the match highlights it.
I've told them since the beginning that if you want players to play a specific way, then you need to curb the rewards towards it. It's evident in the fact that so many people gave up against Rose... because the k/d ratio playstyle of them sitting back didn't work with Rose... so instead of charging the objective or her, they kept sitting back... dying and never learning how to beat her. They kept playing the reward system instead of the objective. That's why the Great White North was a mess.
Sure you get the occasional match where you see a bit of teamwork. Most of the time it's people sitting back taking potshots long distance at each other.
So true. Most games there is only a handful of people trying for the objective, the rest are missing in action, getting great stats. Only problem is stats mean nothing in this game.