Forum Discussion
9 years ago
From the competitive matches i had so far i can tell that much:
- Zen Cactus seems to have something special that makes a lot of people play it. It's probably the damage output. I barely see other variants except the popular fire one. Hard to judge.
- The Vampire Flower seems a bit too strong. It's easy to take her out with a tackle, but in a shootout her health regeneration seems to outclass the All-Stars HP.
- The Pirates spam the barrel blast too much. It basically turned into their primary medium to close range attack. I suggest a longer regeneration timer to reduce the use.
- The Imps should spawn less Mechs. I suggest a longer timer. Maybe 10-20 seconds on top. I do support his 75 HP.
- Players spam the Electric Brainz beams from sniping points. That damage output needs a good nerf. A 200 HP electric long range sniper is too much.
- Players of the entire Brainz class seems to spam the twister too much. It's basically their 1 on 1 primary attack and their capture primary attack. It's timer should also be increased.
- The Kernel Corns spam the Butter too much. Here also i suggest a longer regeneration timer.
Nothing drastic in the usual chaos. But based on player behaviour i see tendencies that should be addressed with a few adjustments.
Anonymous
9 years agoVampire flower health regeneration isnt that good. Is just decent. Maybe she has a 10% life steal?? but nothing special.
She has to attack a lot in order to be more efficient and having "virtually" more life than a Metal Flower which has 75hp more.
In order to be worthfully to play you have to shot a lot, and 25 hp less make you anyway weak to burst damage, is harder to play and if played well, yes he's "decent"
About Plants vs. Zombies™ Franchise Discussion
Zombies trying to enter your house? Keep them in check and discuss the best gardening techniques on the community forum.27,353 PostsLatest Activity: 5 days ago
Recent Discussions
- 12 hours ago
- 2 days ago
- 2 days ago