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Double Time and Hard Target for the Engineer do stack, but Quick Egress and Hard Target do not stack for the Sunflower (anymore).
Hard Target is a great upgrade for Supports because they can get out of situations that they do not want to be in much more easily than many other characters. There is something that can partially counter players using this upgrade: instant vanquish attacks and abilities, because being instantly vanquished means you do not have a chance to use Hard Target to get away, however if you are taking damage from rapid fire it is very easy to escape.
I believe that Hard Target was designed so that you can get to your team easily if you are taking damage and they can protect you. But because it can easily be misused, perhaps Hard Target should cost more upgrade points than it does now or reduce the amount of speed boost gained by the upgrade (or its duration).
The issue is that it allows supports to overextend way too much due to it being a easy way to get out of bad situations.
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