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@Treesanity It sounds like that would be overpowered but perhaps if an airborne character had low health like Nightcap it would be viable. We have Drones and Petal Propeller for Cactus but that’s about it. I think it would be a rad idea to add a form of airborne character into game as a playable character but if so it is important that the class gets balanced out in game properly.
- 6 years ago@TheSprinter85 Also these characters would have to follow the same rules as ground characters in the sense that, for TT/Suburbanation/Gnome Bomb they too would have to be in proximity of the zones or payload which therefore would be deadly for them since they were no longer in the air.
- 6 years ago
@TreesanityThe character would be safer on the ground because hitscan characters like Kernel Corn would easily shut him down out of the sky without a Dummy Shield bubble to protect him.
- 6 years ago
@Joseph2004045 They could give the flying character a shield ability or some type of ability that adds armor over the health (like co-star gives to players) for a limited time so any shots would simply take away bits of armor but not the main health core so it wouldn't be completely vulnerable and as easy to take down.... They could make a flying character work if they really wanted to add one into the game!
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