8 years ago
Latest zombie meta.
Stompadon, going viral, fossil head, buffed up trickster with rust bolt. clearly a pay to win deck. But, since the developers want to keep making the zombies stronger, protected, untrickable.. Why n...
@Azombioso wrote:Now, Plants are getting some sweet cards on the next expansion. Solar gets heals and removals,
Oh, goody. Because healing and removal weren't ruining the game enough as it is.
I suppose the currently popular Solar Flare deck consisting of playing only one Plant and then the entire rest of the game being nothing but destructive tricks (leading to a stalemate if you destroy the plant) will be able to be replaced with a deck wherein the single plant is no longer necessary. -_-
Please tell me the next expansion will at least have some way of getting rid of Environments (personally I'd love an Environment with no ability other than "Cannot be replaced by other Environments").
@jj48car wrote:Oh, goody. Because healing and removal weren't ruining the game enough as it is.
Well, people still complain that zombies are OP and that the current healing AND removals aren't enough, so I suppose that's why they are going to include some more.
@jj48car wrote:Please tell me the next expansion will at least have some way of getting rid of Environments (personally I'd love an Environment with no ability other than "Cannot be replaced by other Environments").
Well, there is only one card right now, the Excavator Zombie. 3 cost 4/2 professional mustache zombie (sneaky) with gravestone. When revealed: Bounce an environment and all plants there.
If you played PvZ 2, it's the guy with the golden shovel than moved plants over him.
Squirrel Herder can remove Planet of the Grapes, but that's kind on an exception.