10 years ago
Lets fix Chomper
Alright Chomper needs some work, since he's the only melee class the Plants have and I feel they need a stronger close range offense character. A Chomper should be feared, atm he's just one huge crit...
My mind set only works one way, and that is towards balance. If that meant easy little tweaks for the devs then so be it, but ONLY giving Chompers 25 more health in my opinion won't do anything to game balance. That's not enough to make a considerable amount of players to play that class because it has no range for the most part, and dying before you've even touched another player is frustrating, even for the best of players.
Sure you won't always have Mech ready, it'll be the same for both sides.
They've done a pretty good job with the Imp, I am positive that they could implement a similar design and balance it with any plant class.
Abit of Damage reduction as he is chewing on a Zombie and a faster digestion time would give him more staying power and a better chance at eating any camping Zombies in Herbal Assault.
Bump
🙂