Forum Discussion
@PDlGGY22 wrote:
characters:
Super brainz- can't jump and use laser
Can't jump and use spinning fists
Leg kick needs a little auto aim
Spinning fists are trumped by chomped and rose abilities
Can't use l1 when stunned by roseDeadbeards parrot won't deploy unless exposed
all zombies need a movement speed buff
Party citron party mode distorts your screen really annoying
Party mode bar all tends to disappear then re-appear randomly
all zombies need a movement speed buff
party imp can't get party mode from mech, making him a much weaker party character then others
Impkata misses up close at point blank and does less damage then basic attack, plus you can't jump while doing it so basically your a free kill
Imp is unusable in ops, if he dies he's revived to half health then immediately insta-killed by any character
Out of bounce timer increased to 5 seconds, it's hard to turn around In 3 seconds without knowing the boundary before hand
Why am I force to stay still while in a que?Infinity Time:
Can't see friends hud while dead in infinity time
No point in getting more then 38000 shards in infinity time, doesn't offer anything after that and the probability stays the same.
Also no point in soloing infinity time as you get 1/3 of the shards as you do in coop and it takes twice as long
Seems like chests are glitched says I got 1 sticker for a character then I look and I have the whole thing?
Am I getting 2 rewards from chests but it only shows 1?
Enemy arrow indicators are accurate either
Raise camera on zombie cat and increase missle homing on triangle ability, user is forced to aim off target to hit targets
QUESTS:
Single player quest stuck on quest log even after beating them
also character upgrades arent saving to the character, have to reset them every time
also partys arent always put together
Why do I lose Coins for switching sides in Private match/solo play?
Why dont I launch into solo play on the side I choose?
Impkata doesnt reduce damage while using it?
By category:
Super Brainz:
- This list doesn't seem as much to be bugs as they are balance issues based around Rose. He isn't meant to be as much a ranged character that uses his laser for everything. Spinning Fists is actually a pretty good ability when you're initiating in the right situation. The "issue" is that Rose disables just about EVERYTHING, and that is being considered as the developers look into her situation.
Captain Deadbeard
- I think the animation for releasing the Parrot Pal requires being away from walls and not having anything immediately over your head. It doesn't necessarily mean you're exposed, but that you should be seeking a good location to hide while using the drone.
Imp
- Imp is pretty weak right now. Being the "glass cannon" of GW2, he has yet to fulfill his role other than being made of glass. His DPS is minimal in anything other than the mech, and even then he gets blown up pretty quickly with all of the Rose players out there. I'd like to see his health raised MINIMALLY so he could at least have some chance at survival. If Imp gets any kind of buff with impkata, he would probably have to sacrifice damage.
- The biggest issue I have found with the Imp is that when I call the mech, it sometimes doesn't come down.
Movement
- I know they reduced movement speed for a lot of the classes right before release. It has slowed down the overall pacing of some of the games, but I feel like walking with some of the characters takes forever.
Party Mode
- I haven't seen the Citron issue, though that sounds like a technical thing.
- The party mode bar has been known to disappear every so often. I've seen streams where it happens, but I've never had it happen to myself. Either way, party mode still always works.
- Party Imp: I think it's intended that he doesn't benefit from the mech. It would be very strong if that were the case.
Out of Bounds
- I would like to see this too. There have been a couple times I wandered the wrong way (mostly when getting used to the new maps).
Queue
- I thought this was weird too.
Infinity
- 1 or 2, & 3 or 4 players get the same amount of enemies. There is literally no point in going into a match solo or with 3 because you'll be overwhelmed with the 2 or 4-player number/difficulty of enemies.
- The chests are funky and only show 1 sticker. I've unlocked 2 pieces, or customization and stickers without even seeing the 2nd item.
- I can verify the indicator issue.
- The cat's aim is a bit awkward, but manageable.
- What's the purpose of 38k time shards? Isn't the most needed for infinite infinity chest 25k?
ETC.
- They know about the single player quest issue, I believe. Someone replied to that issue a while back.
- I think the party issue comes from trying to auto-balance the teams
@kumaxking wrote:
@PDlGGY22 wrote:characters:
Super brainz- can't jump and use laser
Can't jump and use spinning fists
Leg kick needs a little auto aim
Spinning fists are trumped by chomped and rose abilities
Can't use l1 when stunned by roseDeadbeards parrot won't deploy unless exposed
all zombies need a movement speed buff
Party citron party mode distorts your screen really annoying
Party mode bar all tends to disappear then re-appear randomly
all zombies need a movement speed buff
party imp can't get party mode from mech, making him a much weaker party character then others
Impkata misses up close at point blank and does less damage then basic attack, plus you can't jump while doing it so basically your a free kill
Imp is unusable in ops, if he dies he's revived to half health then immediately insta-killed by any character
Out of bounce timer increased to 5 seconds, it's hard to turn around In 3 seconds without knowing the boundary before hand
Why am I force to stay still while in a que?Infinity Time:
Can't see friends hud while dead in infinity time
No point in getting more then 38000 shards in infinity time, doesn't offer anything after that and the probability stays the same.
Also no point in soloing infinity time as you get 1/3 of the shards as you do in coop and it takes twice as long
Seems like chests are glitched says I got 1 sticker for a character then I look and I have the whole thing?
Am I getting 2 rewards from chests but it only shows 1?
Enemy arrow indicators are accurate either
Raise camera on zombie cat and increase missle homing on triangle ability, user is forced to aim off target to hit targets
QUESTS:
Single player quest stuck on quest log even after beating them
also character upgrades arent saving to the character, have to reset them every time
also partys arent always put together
Why do I lose Coins for switching sides in Private match/solo play?
Why dont I launch into solo play on the side I choose?
Impkata doesnt reduce damage while using it?
By category:
Super Brainz:
- This list doesn't seem as much to be bugs as they are balance issues based around Rose. He isn't meant to be as much a ranged character that uses his laser for everything. Spinning Fists is actually a pretty good ability when you're initiating in the right situation. The "issue" is that Rose disables just about EVERYTHING, and that is being considered as the developers look into her situation.
Captain Deadbeard
- I think the animation for releasing the Parrot Pal requires being away from walls and not having anything immediately over your head. It doesn't necessarily mean you're exposed, but that you should be seeking a good location to hide while using the drone.
Imp
- Imp is pretty weak right now. Being the "glass cannon" of GW2, he has yet to fulfill his role other than being made of glass. His DPS is minimal in anything other than the mech, and even then he gets blown up pretty quickly with all of the Rose players out there. I'd like to see his health raised MINIMALLY so he could at least have some chance at survival. If Imp gets any kind of buff with impkata, he would probably have to sacrifice damage.
- The biggest issue I have found with the Imp is that when I call the mech, it sometimes doesn't come down.
Movement
- I know they reduced movement speed for a lot of the classes right before release. It has slowed down the overall pacing of some of the games, but I feel like walking with some of the characters takes forever.
Party Mode
- I haven't seen the Citron issue, though that sounds like a technical thing.
- The party mode bar has been known to disappear every so often. I've seen streams where it happens, but I've never had it happen to myself. Either way, party mode still always works.
- Party Imp: I think it's intended that he doesn't benefit from the mech. It would be very strong if that were the case.
Out of Bounds
- I would like to see this too. There have been a couple times I wandered the wrong way (mostly when getting used to the new maps).
Queue
- I thought this was weird too.
Infinity
- 1 or 2, & 3 or 4 players get the same amount of enemies. There is literally no point in going into a match solo or with 3 because you'll be overwhelmed with the 2 or 4-player number/difficulty of enemies.
- The chests are funky and only show 1 sticker. I've unlocked 2 pieces, or customization and stickers without even seeing the 2nd item.
- I can verify the indicator issue.
- The cat's aim is a bit awkward, but manageable.
- What's the purpose of 38k time shards? Isn't the most needed for infinite infinity chest 25k?
ETC.
- They know about the single player quest issue, I believe. Someone replied to that issue a while back.
- I think the party issue comes from trying to auto-balance the teams
is it really only 25k for infinity chest?
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