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Yeah cactus need a new ability for close range propose at least for herbal assault, tailnut still have his use (mainly to hide potato mine) but is rather lacking right now,that for sure. As for potato mine,it still a pretty good ability but it wouldn't mind if it could ignore damage resist.
As for peashooter,both bean bomb are useful,chili bean bomb can be knocked around,but it can be used to the advantage peashooter. Sombrero is still archored in the ground afaik,so it still a neat area denial tool. Hyper can be used to run away from a spinning superbrain (although you have to face away from him,but it work). But super pea jump need a change to not be highly situational.
Currently goop do fine, arguably chomper should be able to stop a spinning superbrain during the burrow animation and same for imp,but it always hilarious to save himself from that hue. Also if impkata don't get dispelled by weed already,it should yeah.
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