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I think they should make a grape bunch, and it would be a grenade launcher type gun, I'd say about 225 healt h and about 50 damage per shot and 75 crit, ability 1 would be like the grapeshot, it would explode also like the explosive escape, but it would hurt it a bit, ability 2 would be like the pea gattling and wouldhave 100 shots and would have a Fire rate similar to the retro gattling, ability 3 would be like the bigger better butter or Strawburst plant food effect. Its regular gun would have about 3 shots. I call it the , well, Grapeshot.
The zombie class would be the explorer zombie, it will have about 20 shots a clip and will shoot things from various worlds in PvZ 2. It would have 150 health. Ability 1 would be an ancient shield protecting from the front, ability 2 would be a tiger that runs to a plant and mauls it, but has low health and is easy to see, but if it hits there is no chance of survival. Ability 3 would be a miniature cursed tomb, it would be like the zombie equivalent of the potato mine. (I know, I know, there are the pylon mines, but seriously, who wants to play as a specific character to wait for its ability, use it, put down the mines, eject or die, and repeat, when you could just use it and be done?) As said, it would be called the explorer. That's it for my picks for new classes in GW3.
@CurveNastyJr56 wrote:I think they should make a grape bunch,
I love it
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