Forum Discussion
Hey @LegoMinecraft0 I do not have any info that I can share with you in relation to the future of PVZ.
Personally, I would love to see the series continue and would love a next-gen sequel to Neighborville.
Darko
- Iron_Guard84 years agoLegend
@EA_Darko Thanks for participating in the conversation! Most of the time when a game loses support and/or sunsets, I move on like most people do. The PvZ shooters are a special case in which I want to see more and miss getting new content and characters in the 3 games. I tend to brainstorm on the side a lot so turned that to some ideas here in an effort to inspire PopCap to make the next shooter the best ever, to show that there are several of us that are still around, and to see what others think. The Reddit is more active than the forums, but lately it's mostly just memes and videos.
I really want to see the series continue as well. I'm more of the mind to return to the GW formula with some of the features of BfN (the more visible HUD indicators, the free roam zones, multiple slots for character builds), but if they can make an improved BfN (more characters, damage attenuation (drop off), better Ops, and other needed improvements like sorely needed character changes), I'll certainly give it a look. Whatever they do for a new game, it needs to handle hackers well, have crossplay for all platforms, and long term support so we can enjoy it for a long time and have a lot of things to do in game.
- EA_Darko4 years ago
Community Manager
Hey @Iron_Guard8 I will pass your feedback on to the team.
Darko- Iron_Guard84 years agoLegend
@EA_Darko Thanks! I hope it helps. I'm not arrogant enough to think that I have all the best ideas, or only my ideas will work, but I do like to think about things I care about and try to share the ideas when I've done some work on them. I hope that at the very least it can spark other ideas for folks to use or at least ponder.
I still play all three games to this day, GW1 the least as there's less opportunity to play solo well there, but I have over 300 hours in GW1, 800 in BfN, and 2700 in GW2. I'm almost level capped in BfN, and have been capped on the other 2 for a long time. These are also the only games where I actually went after all the achievements. I'm a bit older now as a Gen Xer, so not the typical PvZ shooter player but have been keeping my eyes out for a new game in the series and plan to continue doing so. I hope that day comes soon, but not too soon, so the game has a more successful and pleasant launch.
- stukapooka4 years agoLegend
@Iron_Guard8@EA_DarkoI feel like a sequel to bfn would be literally the worst move they could possibly make honestly. The game flopped in less than a year and a direct sequel to it would probably **** off everyone because bfn fans now know they could've kept updating/fixing the game and that they had the money to do so. Gw fans now have to go through another game they don't want with gameplay and mechanics they don't like.
Bfn already split the community right down the middle on practically every changw it made and many people have left the series due to these decisions to rapidly alter the gameplay from gw, do you think they'll seriously come back for more of what made them leave in the first place?
The series is practically already at deaths door from bfn as popcap Vancouver is gone and popcap and ea help refuse to ever awnser basic questions and when they do respond its in the most corporate how can we help you message?
With how much bfn lost compared to 1 & 2 to do anything else but gw3 (totally fine with the keeping builds, pve expansion, and overheat indicator changes) would be a very severe case of financial suicide from a small company on the level of "dont like it dont buy it" and "don't you guys have phones"? And this all if bfn's failure didn't finish them off the first time.I'm not trying to sound mean here, but this is my brutally honest opinion.
- Iron_Guard84 years agoLegend
@stukapooka I largely agree, and would vastly prefer a GW3 over a BfN 2, and worry that many of the fans that really didn't like BfN would see a BfN 2 and not even give it a chance. I do feel however, that BfN did have a lot of good ideas that never were fully realized so didn't want to shut the idea down completely. Regardless of which way they go for the next game, they need to get that GW magic back that made it so fun, still popular even now, and fitting for the franchise.