Forum Discussion
- SergeSim6 years agoRising Vanguard@ScorchingBacon Genius, thank you so much
- 6 years ago
I think people are forgetting the healers. The respawn time I believe are longer than the previous games to allow healers to reach fallen teammates.
It sucks to be a healer when running to a fallen teammate and the ability to revive them disappears because they chose to respawn.
Revives would be unnecessary if players respawn faster and can get to the battle quicker than they would waiting for a revive.
Some maps would also be too onesided with faster respawns when a respawn point is close to an objective.
I believe respawn times are there to also penalize players who have no regards for dying.
It's noticeable in team vanquish when a player keeps running solo and dying.
Faster respawn time will allow a player who is "throwing" make his team lose faster.
- SergeSim6 years agoRising Vanguard@precocial Agreed but I'm not talking about the respawn time, I'm talking about THE TAUNT TIME: the time you watch your opponent's face after being vanquished, which is long and has a delay (bug for me) before the little "Respawn" box shows up. Then if you keep dead waiting for a revive or back immediately is optional.