Anonymous
12 years agoPatch Notes?
Anyone have any for what this update addressed? Cause there's still a lot wrong! haha Just curious, don't mean to poke fun in a harmful way, but seriously š
Patch 1.31 Notes āGarden Variety Packā
Major Features:
- New Map: Chomp Town ā playable in Garden Ops, Team Vanquish and Gnome Bomb. Yes Crazy Dave IS riding a Chomper⦠Why??? Because heās CRAAAZYYY!
- New Game Mode: Gnome Bomb ā be the 1st team to destroy all three gardens or graveyards with the explosive new Gnome Bomb.
- Pirates have invaded Port Scallywag and Sharkbite Shores in Garden Ops
- New Abilities for all characters ā new character abilities are tucked away in the sticker shop (hint: Crazy Pack and higher are your best bet to get them! Supremium Pack, Incredi-Plant Pack & Vengeful Zomboss Pack have the highest chances to get them)
- 125 new customization items added to the sticker shop ā spread across all characters/raritiesā¦
- Added Doom-shroom potted plant consumable for plants
- Added Barrel Pirate, Treasure Map Pirate consumable for zombies
Minor Features:
- Improved reliability for the hold šŗ interaction wheel ā when reviving, building turrets etcā¦.
- Added Bonus Score for playing Garden Ops Solo or with a friend
- Added a min player requirement to each game mode
- Tweaked various hats to improve overall visibility
- Added improved audio to slow firing weapons to queue players when next shot is available
Gameplay Balance Changes:
Alternate Abilities
- Gameplay tuned and balanced all new alternate character abilities to be balanced with existing abilities
Corn Artillery
- Some slight tweaks to gameplay and vfx for Corn Artillery at end of Main Street in Gardens & Graveyards
Giga-Gargantuar
- Increased damage radius for pole slam
Mystic Flower
- Some improvements to aiming
Bug Fixes:
- Various stability & performance improvements
- Toned down some vfx that were making things hard to see
- Fix for players that were sometimes not getting their level up card packs and re-awarded those card packs to any impacted by this
- Fix for characters able to spawn as a character on the opposing team but still be assigned to the previous team
- Disabled 2 players able to spawn garden at same time in Garden Ops
- Fixed Engineer default Handlebars not being selectable once changed in customization
- Fixed Peashooter smiley tattoo not being able to be acquired in sticker packs
- Some general UI cleanup and polish
- Fix for AI Engineers not building teleporters properly in Garden Ops
- Fix to prevent Crazy Dave & Zomboss from flying through shark teeth in Sharkbite Shores
- Various Map fixes to prevent players getting stuck and getting incorrect out of bounds messages when in bounds
- Some Chomper animation clean up and polish
- Added proper title to boasts on leaderboard
- Fix for not getting extracted in Garden Ops when piloting drone standing in extraction circle
- Fix for tallnut cannon not vanquishing players directly in front of it
- Toned down challenges requiring players to plant Rare and Super Rare Consumables
- Fix to disable other items able to be worn at same time as Astronaut Scientist helmet
- Fix in split screen for zoom getting momentarily stuck when using abilities
- Zoom fix issue when near potted plant or grave dirt that would kick players out of zoom when exiting range of pot/grave dirt
- Fix for bossmode counting as player slot - allowing players to switch teams making teams unbalanced
- Stats fix for total coins earned not tracking properly on individual characters
- Fix for out of bounds message sometimes not disappearing if player dies out of bounds in split screen
- Fix for potato mines sometimes still being active once destroyed for a few seconds
- Fix for tombstone looping zombies forever when playing coop in single player and the tombstone challenge failed
- Fixed exploit in bossmode where a player could collect infinite suns before the garden was planted in Garden Ops
- Fix for Engineer Jackhammer that would stick out of engineer when chomper eating engineer gets vanquished before animation was complete
- Fix for some characters not playing their reload animation client side
- Fix for Camera sometimes detaching from character when being shot from cannon in Driftwood Shores Gardens & Graveyards mode
- Fix for Bags of Coins and diamonds coming up in slot machine in Garden Ops sometimes not awarding correct amount
- Fix for Black screen sometimes being displayed joining at a specific point during post round cinematics
- Fix for when character select screen would go under the world and look bad
- Fix for vanquish icon sometimes displaying inconsistently
- Fix for interactable yellow sparkles sometimes not playing on the correct item and generally being unreliable
- Garden Ops fix for Bossmode player looking like unassigned player in leaderboard
- Prevent player from being able to revive when vanquished out of bounds
- Southpaw button layout option did not work properly for drones and has been corrected
- Fixed responsiveness of weapons/abilities after spawning (there were a few seconds of limited input)
- Fixed video audio sometimes not getting turned off when skipping initial videos before reaching title menu
These are old patch notes by the way, but thanks
There hasn't been a patch since then, those are the latest patch notes.
Justin often updates his twitter with what fixes/DLC/patch items go in
I've been following him and he's made lots of little tweaks to get things fixed but I've seen no patch notes.