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spIash_damage's avatar
7 years ago

Post "Balance" Predictions

I typically try to support and be patient with most things in this game/series but I'm baffled at the first set of "Balancing" nerfs/buffs that were just announced.

If you missed the plans:






Nightcap:

Nightcap's nerfs I disagree with most of all.  I think her Fung Fu was fine and her invisibility needed a longer cool down.  Her ranged primary damage should've been nerfed and other than that, she was fine with me.  As soon as more people master their characters and unlock their full potential (making it easier to kill NC), it will be obvious she's the very definition of nerfed in the ground.
My main issue with this "balance" is that newcomers (on the 18th) would've had a character that was noob friendly... Now, we'll LOSE many of those (NEW to PvZ) people.

(Disclaimer: I don't play her and never plan to). 


Oak:

Oak's channeling issue (I didn't know existed) obviously needed to be "fixed."  I don't see how Treeject was ever an issue... but.... okay?  Take that away, too.  The sap nerf.... how exactly will that work?  Now everyone will be able to avoid it? 

Here's my kicker.... I think SOLO Space Station is already stronger than Solo Oak and he's not given similar nerfs?  I don't think this will cost us newcomers but don't understand the logic. 

(Disclaimer:  I do play Oak/Acorn and if the Sap doesn't completely deteriorate with the balance, might main A/O.  That said, I might main Space Station/Cadet, too, so there's no ulterior motive here). 


Corn:

I don't have much to say other than he needs to mirror the damage of Soldier (who DID get a damage increase). I would've improved the Butter differently and mirrored the Soldier's damage buff... but I'm anxious to see how this plays out.  


Soldier:

I think we missed the mark here.  Everyone complaining about rate of fire needs to see his fully upgraded potential:


Why upgrade his rate of fire AND damage?  Now he'll be stronger than Corn (by FAR).  I wish rate of fire would've been slightly nerfed for Corn and damage buffed to both.  I predict Soldier will be VERY popular here real soon.
I think this is the second worst "balance" of the group.

(Disclaimer: I do not play Corn or Soldier.) 


All Star:

I don't know if these buffs will bring All Star to the point he should be.  What happened to our tank in GW1?  I mained him then.  I will say I think his rate of fire should be similar to Corn, Soldier, Sunflower, etc.... I'd like to see all rapid fire characters with a similar rate of fire (damage would be class dependent and vary much more than rate of fire).  I think they missed the mark by not increasing the damage of the Imp Punt, too.  Bring back the traditional damage!  I predict he will be much closer to a balanced character but still not where he "should" be.
(Disclaimer: I would LOVE to main All Star again but don't see him ever being his former glory self again.) 


All in all, I think the nerfs came too early and Nightcap will be ruined.  I think Oak will be much weaker than Space Station, if the Sap is nerfed too hard. I can't fathom taking balance requests this early on and not taking into account max ranked characters.  I feel like this "balance" pass was geared toward entry level characters and is a HUGE STEP BACK.

Just my opinion and interested to see it play out.

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