Forum Discussion
8 years ago
Here’s an interesting modification. What if Cuke were a 1/1 plant (same ability)? This would get around untrickable, but it wouldn’t be strictly better - you’d need a lane open to play it.
Still, that would make it different from some of the other plant removal tricks and might increase its appeal.
Still, that would make it different from some of the other plant removal tricks and might increase its appeal.
Anonymous
8 years ago@puntwothree Sounds like you're talking about an all-encompassing version of Grapes of Wrath, maybe put a timer on the plant version of Tactical Cuke, after so many turns if it's not destroyed it has the same effect as the trick version.
- 8 years ago@markall42 my idea was simpler... that idea is interesting, but like Three Headed Chomper sounds like it requires survival. I’m thinking literally the same effect (“when played, destroy all plants and zombies on the ground”) on a 1/1 plant.
Functionally the same but would take care of untrickable (not a trick). You could theoretically play it on heights and bounce it to your hand or something... but again, it’s a 1/1... so its body isn’t going to hold up to much.- ApprovedAnonymous8 years agoIt could be just a stronger version of Galactactus...when destroyed...Boom
- 8 years ago
Maybe all happy with just -1 cost less? I dont like change ability because, i mean, you want a card who destroy zombies on the ground and both plants? So you have it, anyways if you or i don't like it, just don't use in your deck, but probably some players use it, with some weirds decks but use it.
- ApprovedAnonymous7 years agoAfter some experiments, I can conclude tactical cuke needs an improvement but still is useful and I use it instead of Squash.
Actually this card has an psicological effect on the opponent: once you destroyed all his zombie perpaphs legendary or improved...he will be reluctant to play lot of stuff on the ground.