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Screend00rzombie's avatar
Screend00rzombie
New Veteran
1 month ago

PvZ heroes balance change ideas (Kabloom class)

Button Mushroom: gains when played this gets +1 strength this turn and when destroyed a random mushroom in hand gets +1 strength

Buff shroom: gains +1 health

Zapricot: loses 1 strength gains +1 health and when played all fruits get +1/+1 

poison mushroom: gains when destroyed a random zombie gets -1/-1

velo-radish hatchling; gains team up

Invasive species: gains when played conjure a environment and start of turn shuffle 2 invasive species into your deck

Mushroom grotto: gains when played create a 1/1 puffshroom with team up in another lane

Berry angry: gains conjure a fruit

Mushroom Leader: loses when played this gets +2 strength for each other plant Gains +1/+2 and all other mushrooms get +2/+1

poison ivy: gains when played and when destroyed a zombie gets -1/-1

Pear of pairs: gains +1 health and end of turn all other fruits get +1/+1 

Bluesberry: gains +2 health and when a zombie dies all plants get +1 strength

cosmic mushroom: Gains +1 strength 

cro magnolia: loses 1 health and plant evolution all plants here and next door get +2 strength gains when played all plants here and next door get +1/+1 and plant evolution all plants here and next door get +2/+1

petal morphisis: costs 2 less loses transform a plant into a random plant gains transform a plant into a random plant that costs 1 more

Lava guava: gains deal 3 damage to a zombie here instead of 2

sour grapes: gets +1 strength and when destroyed deal 1 damage to 2 random zombies

poison oak: gains when played and when destroyed all zombies here and next door get -1/-1

pare of paradise: gains when played conjure a plant that costs 5 or more

Sergeant strawberry: gains when played deal 2 damage

cherry bomb: gains conjure 2 berry cards

gloom shroom: gains +1 health and when played deal 1 damage to zombies here and next door

Blooming heart: loses 1 strength gains 2 health

sonic bloom: Gains +1/+1 and end of turn deal 2 damage to the zombie hero

transfiguration: loses 4 health 

Electric blueberry: does 5 damage instead of 6 gains when played deal 5 damage to a random zombie

1 Reply

  • pOnchik3343's avatar
    pOnchik3343
    Seasoned Rookie
    1 day ago

    I think sergeant strongberry should not get buffed, its the card which singlehandedly carries berries decks and because its too good with every other berry card, every other berry is bad in order to balance archatype out. So heres my ideas of berries changes:

    Sergeant strongberry: now his ability says "when any berry besides sergeant strongberry does damage..." So 2 of them would not be able to annihilate everything including oponents health as soon as any damage from a berry is dealt.

    Also because the best card in archatype is nerfed, almost everyone else should get buffs

    Sour grapes: gains 1 damage and does 2 damage to every zombie

    Strawberrian: gains 1 health back and maybe gains team up too

    Bluesberry: does 3 damage, gains 1 damage and gains bullseye

    Cherry bomb: either gains 1 damage or does 4 damage to zombies here and next door and does 4 damage to a zombie hero

    Electric blueberry: looses 1 health, instead of doing 6 damage to a zombie it destroys a zombie and still might do 6 damage to a hero

    These are simple but good overall changes, so some berries could be used in other decks besides just berries where sergeant strongberry carries

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