PvZ heroes 20+ card ideas
here are some card ideas that I think could be added into PvZ heroes
relic hunter zombie 3 cost 3/3 gravestone when a history zombie does damage that zombie gets +1/+1 (sneaky)
Sniper pea 4 cost 2/3 when a zombie is played or revealed this does 1 damage to a random zombie. When this destroys a zombie this gets +1/+1 and draw a card (mega grow)
brickhead zombie 6 cost 3/6 armored 2 when a zombie with armored takes or deals damage it gets +1/+1 (hearty)
(knight zombie gains while in hand it gets +1/+1 at the start of turn and when played zombies next door get armored 2)
Kalestorm 5 cost 4/3 when played conjure a superpower end of turn freeze a random zombie and conjure a leafy card. (Smarty)
dual flail zombie 4 cost 2/4 this attacks next door instead when this destroys a plant it gets +1 strength (crazy)
Berserker berry 2 cost 2/2 when you play a berry this gets +1 health when a zombie is played this gets +1 strength (kabloom)
cyclist zombie 4 cost 3/3 this gets +1/+1 when anything moves start of tricks move a plant or zombie (beastly)
reaper nut 6 cost 2/4 whenever a zombie is played it gets -1/-1 and this gets +1/+1 when a plant is played it gets +1/+1 (guardian)
Poisoner 3 cost 2/4 cards your opponents conjure get -1/-1 end of turn the plant hero conjures a card when a plant dies this gets +1/+1 (brainy)
Cure shroom 6 cost 4/6 when played conjure a plant when a plant or zombie is played heal a random plant for 1 and your hero for 1 (Solar)
blacksmith zombie: 5 cost 2/1 when played for the rest of the game all zombies gets +1 health and armored 1 end of turn a random zombie gets +1/+1 (Hearty)
flame berry 3 cost 3/4 when hurt deal 1 damage to a zombie and the zombie hero end of turn this gets +1 health berry fusion conjure a superpower (kabloom)
General supremo zombie 6 cost 5/5 when played on heights end of turn and when a plant trick is played this does 1 damage to all plants (Crazy)
Crystal shrine 5 cost 1/1 when played and start of turn transform into a copy of a random plant in your hand in the field or in your deck it gains +1/+1 it keeps this ability (Mega grow)
Goalie star 8 cost 4/6 when played and when a plant is played freeze it when a frozen plant dies this gets +1/+1 and you conjure a card (Sneaky)
Kiwibeast 3 cost 1/3 when this takes damage it gets+1/+1 when this destroys a zombie it heals itself for 2 (Guardian)
Conjure overlord 5 4/4 when played for the rest of the game whenever you draw a card instead conjure a card (Brainy)
Lily killer 5 cost 2/6 strikethrough when played conjure a flower end of turn deal 2 damage to the zombie hero for each flower on the board (Solar)
Virus gargantuar 7 cost 5/6 when played conjure a going viral end of turn all plants get -1/-1 when a plant dies conjure a zombie (Beastly)
Caramel popcorn 2 cost 2/1 team up when played zombies here and next door get -1 strength (Smarty)
more ideas in the link below