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Anonymous's avatar
Anonymous
8 years ago
Approved

Re: all star for n00bs

but when do these unlocks occur? my highest is tennis at prestige 2 but he only has health n zoom

14 Replies

  • Most of the great color commentary has already been stated but leveling up your intended (favorite) All Star(s) is crucially important.  Make sure you complete enough quests for max XP in order to gain extra traction on the process of leveling up.  You can level up outside of direct multiplayer (live player) games too.  For instance, open a game of solo Ops on normal with all Scientists...mix and match your team and opposing team to your advantage...then just grind it out until your tired or at your level.  At least you won't get vanquished as often as if you were in a game of multiplayer Tuff Turf. 

    The All Star has always come natural to me since day one and it is an incredibly rewarding, and often times goofy, character class.  I typically use the following upgrades: speed, damage and overheat upgrade (ability to fire longer before overhead).  To avoid overheat I've become a master at identifying at which point I release the fire control.  I exclusively use the ultra sprint tackle too particularity in tight plant quarters as you can take out many plants in your tackle stream...this works well for overtaking gardens on TT...I immediately follow up with the short kick imp punt and I typically get 4-5 plant vanquishes right there.  He takes time to get into the groove and you may end of favoring one All Star over the others.  I focus on Cricket, Tennis, and Goalie All Stars.  The Goalie can fire the longest once upgraded and can stun plants if you reach for the head.

  • @abc1426918355

    The things I discussed in my post are all default abilities; no unlocking is necessary. For the All Star however there are several alternate abilities which can be swapped out and those alternate abilities will come randomly from Sticker Packs which you purchase in the Shop.

    The Imp Punt has the alternate Long Bomb which is essentially a long range version of the default ability.

    The Sprint Tackle has the alternate Ultra Tackle which inflicts greater damage but has a longer recharge time.

    The Tackle Dummy has two Alternates; the Shield Decoy, which is a flimsier version which you can deploy a little more often, and the Future Dummy which seems to have the same durability as the default Tackle Dummy but which explode violently when destroyed inflicting 75 damage to nearby Plants.

    The various Character Upgrades are typically rewarded at Level 5 and 9 of each Promotion level, with the more useful or powerful ones coming after you reach Advanced.

  • Anonymous's avatar
    Anonymous
    8 years ago
    Approved

    I meant when do you get his gun unlocks

    my tennis star is all most priestege 3 n i just got his regen rate +

  • pandareno1999's avatar
    pandareno1999
    Hero+
    8 years ago

    I gave you a link above to a chart that shows precisely when you get which upgrades for every character.

  • I really like the All Star Character. He isn't the greatest at a distance but the player is made for more brute force and support tactics. I usually start firing and keep going towards my target. The best is to surprise a group from behind with an imp bomb then start spraying. Be careful with how you spray. Don't just randomly start shooting all over the place. Keep your spread of shots in a small area. Continue to get closer to the target if you can. If a chomper sees you before you see it you better get to high ground quickly. Try to jump up on a car or some place the chomper can't burrow to. Use your shields wisely. If you turn a corner and a flower or corn is there drop a shield down to sponge up some of their shots. Fire at around the shield at the Enemy. Keep your shots in spurts so you don't over heat. I hope these tips help. 

  • Anonymous's avatar
    Anonymous
    8 years ago
    Approved

    @FishingAddict24 wrote:

    I really like the All Star Character. He isn't the greatest at a distance but the player is made for more brute force and support tactics. I usually start firing and keep going towards my target. The best is to surprise a group from behind with an imp bomb then start spraying. Be careful with how you spray. Don't just randomly start shooting all over the place. Keep your spread of shots in a small area. Continue to get closer to the target if you can. If a chomper sees you before you see it you better get to high ground quickly. Try to jump up on a car or some place the chomper can't burrow to. Use your shields wisely. If you turn a corner and a flower or corn is there drop a shield down to sponge up some of their shots. Fire at around the shield at the Enemy. Keep your shots in spurts so you don't over heat. I hope these tips help. 


    my thing with playing as him, is that when you hose down a plant you have to cool your gun 2-3 times before he dies otherwise he kills you with 8-24% health

    chompers are my mortal enemy as any zombie really doesn't matter if your in the air or in mid charge or even ontop of a car he will shoot out from under the ground and kill you mid rocket jump

  • Which All-Star are you playing with? The Motox, Golf Star will kill any plant before overheating. Those are the two I mainly play with. Chompers do suck. There's nothing worse than sitting at the garden by yourself after a killing spree only to get chomped. It's really demoralizing and has happened to me many times. Chompers really are the most annoying characters in the game. I use them when someone is being annoying with a long range weapon. Chomping someone for me is almost the equivalent of taking someone's tags in Battlefield. The bad thing is I hardly ever survive much more than a few seconds after chomping someone.  That's the main reason I don't use them. To be fair they kind of have to be one-hit wonders because they are so vulnerable while swallowing. Their kill animations are really slow to. If you attack someone from behind it takes about 3-5 seconds to go from seeing the tongue stick then the mouth snap shut and another couple seconds to chew. 

  • Anonymous's avatar
    Anonymous
    8 years ago
    Approved

    @FishingAddict24 wrote:

    Which All-Star are you playing with? The Motox, Golf Star will kill any plant before overheating. Those are the two I mainly play with. Chompers do suck. There's nothing worse than sitting at the garden by yourself after a killing spree only to get chomped. It's really demoralizing and has happened to me many times. Chompers really are the most annoying characters in the game. I use them when someone is being annoying with a long range weapon. Chomping someone for me is almost the equivalent of taking someone's tags in Battlefield. The bad thing is I hardly ever survive much more than a few seconds after chomping someone.  That's the main reason I don't use them. To be fair they kind of have to be one-hit wonders because they are so vulnerable while swallowing. Their kill animations are really slow to. If you attack someone from behind it takes about 3-5 seconds to go from seeing the tongue stick then the mouth snap shut and another couple seconds to chew. 


    I mostly use stock and rugby

    my complaint with chompers is that it seems like their hitbox is way too big, like if a all star so much as revs his gun ontop of sand bags the game will count his foot moving allowing you to eat him on the sand bag

  • MikeFasBear's avatar
    MikeFasBear
    8 years ago

    @abc1426918355 I agree, Chompers are my lone enemy.  I've been on the first part of Moon Base Z, seen the Chomper burrow, jetted with my Foot Solider Rocket jump (+ vertical gravity boost due to map) and still got chomped probably so far up in the air that it probably amazed the surrounding players is they where watching.  The Chomper is borderline overpowered as it is let alone not being able to escape a chomp by even a 45 degree angled rocket jump..and I had a second or two on him as well so it wasn't like I jumped right when he was under me.  At that moment I realized a few EA developers must really love the Chomper in order for him to have such abilities.

    If I were you I'd stick with the Tennis Star for now with all the upgrades you can get within a reasonable amount of time.  Tennis Star is faster than the other All Stars and can shoot and run (at the same time) the fastest.  You can also prime him as he runs the fastest.  Motox is great but keep in mind with the Golf Star you have to be more precise with your aim as he's an exact shooter.  I can terrorize plants from far away with Tennis guy but damage out put is low, at least I get hits and let them know they're not alone.  Also, watch for groups of plants, then sprint tackle + imp punt them.  For one on one plant (like peashooter)...drop a dummy shield and run around it occasionally getting shots in at the same time.  Typical plant players will freak out too if you can get up close and blast them...they are not used to such a big zombie rolling up on them.  This is how I win most one on one matches...I inflict some initial shots then I drop dummy shield because it draws their attention for a brief moment, I creep around turning as I do if I need to, I'll give out a few more shots and get close to finish...repeat as necessary.  Maybe it's just me but for the All Star I find up close shooting is easier.

    @FishingAddict24 I hardly use Chompers for similar reasons.  I get to the point where if I'm in a game as a zombie with more than 3 Chompers then I exit to find another game.  Even though I am pretty effective with Engineer Roadie Z...I don't feel like being an engineer all of the time which is what it takes to not go mad in a game with 3 or more Chompers. 

    I've written about Chompers many times on this forum and I've pretty much stopped because I don't want to *, and lately they haven't been too bad on Xbox One, but if you get too many of them in a game it's just not fun.  The good thing is that the younger Xmas players are getting to know other characters so it's not so much Chomper city out there.

  • Anonymous's avatar
    Anonymous
    8 years ago
    Approved

    but wasn't he just nerfed? seem to recall tennis got a movement nerf in the last patch

  • I try to stay on thread topic as much as possible but with all the Chomper talk I have a story to add.

    Just this morning I was in a MIxed Mode lobby because I had a lot of Quests which required being in a lot of different types of game modes and that's a good way to get a little credit on everything but it just so happened that when we were squared off against the Plants there were at least 4 players who chose Chompers regardless of game mode.

    At first I was playing my preferred All-Star, the Rugby Star, and I was doing well enough to be one of the top performers on the Zombie team but when I realized that the opposite team featured several dedicated Chomper players who were quickly decimating both me and my Zombie teammates I switched off to my favorite Engineer, the Roadie-Z as a counter measure. I can usually handle a Chomper or two with my Rugby Star but not when a quarter of the Plant team is pure Chomper and eventually you just get sick of being swallowed.

    I find that the Roadie-Z is my perfect foil for a game laden with Chompers, not only because of the Sonic grenades but because of the nature of his Ear-Radicator primary weapon.

    Much like the Scientist the Ear-Radicator has a very broad, but short damage spread and it can fire constantly until Overheat. It makes it perfect for Chompers eager to rush in close for a Bite or Spray attack and even if you are Gooped if you are generally facing their direction you have a good chance of vanquishing them before they can circle you for a Chomp. When combined with a Jackhammer ride a Biting Chomper can hardly even approach you without being damaged and knocked back by the Jackhammers effect.

    While I still got Chomped the instances of that went down drastically as long as I kept an eye on my flanks and rear and watched out for Spikeweeds and eventually the dedicated Chomper players either switched characters or quit the lobby as Roadie-Z broke their Vanquish streaks and generally ended their complete dominance of the lobby.

    I've said a bunch of times that I don't think that the Chomper is overpowered; it's just the skilled dedicated players which make them seem that way which is why it's important to be able to change up your character selection if you think you can counter, or at least reduce, the efforts of a very good player of any character on the opposite team by doing so and help out your own team.

  • Ziago_J's avatar
    Ziago_J
    8 years ago

    realitysquared introduced me to Roadie Z. Before he did I never really liked the Roadie, but even without a damage upgrade, his extra health and speed coupled with a jackhammer or a well placed sonic grenade has landed me some very fine vanquishes. I've actually found myself going to Roadie Z to get nemesis vanquishes. I know this is about All-Stars but Roadie Z is a lot better than he seems at first glance.

  • Anonymous's avatar
    Anonymous
    8 years ago
    Approved

    the other day I had to win 3-4 vanquish games I happened to join a colloziem game where the entire plant team went chompers we got wrkt by 4-5 chompers teaming us the whole game we eventually all went engis to try n counter them

    in my opinion chomper is over-powered, if they fail to borrow kill you they just have to spam rb until they get devour on you

    n if they are too lazy to eat you just walk aimlessly until goop freeze comes off cool down

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